Move continuously like a pedestrian in a semi-medieval town, which was computed by photogrammetry from a cubemap video (4096x1344x2) taken by a helmet-held 360 camera (Gopro Max) and by walking about 1km in a town (Montpeyroux, in France).
3D scan of a semi-medieval town(AppLab、探検)の評価数と総合順位の推移
評価数と総合順位の推移
公式ストア
3D scan of a semi-medieval town(AppLab、探検)の評価とレビュー
feels uncomfortable. Headset movement is magnified, so that when you move your head 1 cm to your left, you would see it moving several times that to your left. This makes the vision disorienting/uncomfortable and almost no better than a flat display. Controller pointer's pointing angle is also magnified, making it unintuitive. Otherwise, this would be an enjoyable experience.