Bounty City is a multiplayer VR FPS game where three teams engage in simultaneous battles. With a distinctive bounty system, experience the immersive combat of the first three-way war in VR.
Highlights 1. Strategic Three-Faction Battle System Most FPS games have two teams, but Bounty City introduces a thrilling three-way battle. Teams alternate between offense and defense, creating unpredictable and tense gameplay for a more engaging experience.
2. Fast-paced Battles on Diverse Battlefields Teams of two to three players experience fast-paced battles on medium and small-sized three-dimensional battlefields. The intricately designed landscapes encourage strategic and deep gameplay.
Battlefields Experience dynamic battles in Bounty City's expanded arenas—residential neighborhoods and a former trillium trading organization's headquarters.
Town: Navigate through residential battlegrounds with centralized defenses and strategic elevation changes. Office: Engage in intense battles within the corporate remnants, featuring duplex interiors and narrow corridors. Port: Prepare to face the hidden threats in the dark and intricate alley. Outpost: Prepare for close combat in a small battlefield with high obstacles.
Bounty City promises an exhilarating three-way battle experience with strategic depth, engaging storylines, and diverse characters. Join the virtual warfare today!
It's an exciting game. It's so much fun to watch players get shot by other players while trying to run away with the money bag that I didn't even realize the time was up. When you fortunately take the money bag , you have to run away immediately, but it's so nerve-wracking when they chase you to get it. I think it will be even more fun when the user pool is bigger and more active.
Great game - Needs some work. I actually really enjoy the concept of the game, and the game modes. However, i was kind of disappointed, when I felt no vibrations in the controllers while shooting. I understand that this is in early access, and I will definitely keep an eye out for future updates.
When this game gets manual reloading (more than just inserting a magazine), and gets a higher playerbase, this game will definitely be 5 stars.
Also, me and my friend had very tall characters. Might be the height calibration, too low roofs, or too large player models, but we had to crouch a little/tilt our heads to get through doors (keep in mind, we are both around 170 cm/5'7/)
Pretty Good - However. Great Game! Very fun to play with friends. Good job!
However I think the gun models are too big, and you should implement a system where you can change where the layout of guns/ammo is. And the guns, should have a better reloading system.
It’s own video is glitchy. What does that say about the finished product? I know a lot of the times there isn’t many people working on these games. However; when you have it set up for in game purchases. I lose interest fast. Game is glitchy, screen is jumpy. Definitely a ton of work still needed. Yet that hand is already out for free money. Reasons why I stopped playing so many games, that ruin themselves this way. Greed rears its ugly head, but the game isn’t worth the bucks.
Needs work. The game was not intuitive and felt clunky. Movement mechanics were weird and there were no other players on, Could only play bots. Doesn’t seem to have the player base yet. It was hard to tell where your gun was firing.
a three-way battle. I feel like I'm in the last top 3 of the battle royale Gun manipulation is a bit casual, but not bad It's a game that I'm looking forward to developing
Blue screen only. All I'm getting is a blue screen on the quest 3, the game isn't loading properly, would prefer not to give a rating but I ahd to out one star as I can't play it