クラシックな一人称視点の、グリッドベースのダンジョンクローラー。 Crystal Riftは、Dungeon MasterやEye of the Beholderのような古典的なダンジョンゲームにインスパイアされた、グリッドベースの移動ゲームです。 体験型ホラーチャレンジゲームで、プレイヤーは次第にミステリアスになっていくロケーションを次々と攻略していきます。 Crystal Riftには26のレベルがあり、ユニークなスタイルと設定で何時間でも遊べるようになっている。 プレイヤーは探索を通じて物語やストーリーを徐々に解き明かし、暗い秘密を発見し、先人たちの軌跡をたどっていきます。 ゲーム内のダンジョンエディターを使って、まったく新しいアドベンチャーを作り、他のプレイヤーに挑戦してもらいましょう。
概要
A grid-based dungeon-crawler, in classic first person perspective.
Crystal Rift is an inspired by classic dungeon games such as Dungeon Master and Eye of the Beholder with grid-based movement.
It’s an experiential horror challenge game that takes the player through a series of increasingly mysterious locations. Crystal Rift has 26 levels, with unique styles and settings, to provide many hours of gameplay. The player slowly uncovers the narrative and story through exploration, discovering dark secrets and following the path of those who have come before.
Use the In Game Dungeon Editor to build entirely new adventures and challenges for other players to solve.
Fun game! As advertised... Simplistic graphics? yes. Minimal controls and silly combat? yes. But...it honestly felt like I was inside a video game of my childhood - dodging fireballs with the arrow controls, looking for a pixelated key to open a door to the next room and puzzle. And don't let the early levels fool you, there's 26 to go, each gets progressively harder. One false side-step, and another of your 5 precious lives are lost, down to your final one after that fiasco in the last room with the ceiling spikes, but you're sure you can get past this level to the next save point before you have to log off...maybe there's a healing potion in a secret room nearby...that wall look funny to you? In this game the goal is to make it to the next level, with save points at each one, until the final level. It lends itself to very casual play - a level can be a completed in a short time (~5-20 min, maybe?) You get 5 lives and there are healing potions, improved weapons, other collectibles you can find. There's quite a bit of dodging and timing of movements, if you're into that sort of thing. I do like the mine carts as it feels like I'm on an amusement park ride, and it makes me happy, so there. They've also included a level editor, which I am very interested in trying soon. and yes, there will be mining carts in my levels. It's a great little game, delivers exactly as advertised, recommend!
Very primitive. I played it for about 45 minutes. The graphics are very bad. When you turn your head, the shadows at the end of the visible area move forth and back. The textures repeat over and over again. I prefer KryptCrawler.
投稿者:Stefan Lalle
★4
うわー、これって最高! 私はPCとC64ダンジョンクローラーで育った。 Bard's Tale, Might & Magic, Eye Of The Beholder, Elder Scrolls: Arena, Daggerfall, 名付けてください、私は多分それをプレイした 私は人々が何を文句を言っているのかわかりません。タッチコントロールはうまく機能します。 しかし、緑の剣を使って緑のプラズマボールを撃つためにトリガーボタンを押すのは時々難しい。 それ以外はコントロールは大丈夫ですが、天井からスパイクを落としたときのレスポンスが早くない場合もあります。 未成年の苦情はあるが。
Good game but has a minor glitch. I like the game as it reminds me of the old school dungeon crawlers, but it has a minor glitch. Occasionally when I kill an enemy there will be an invisible barrier in front of where the enemy died. This has sometimes forced me to restart a level since I couldn't proceed any further but It has only happened occasionally and have still enjoyed the game a great deal. It is very much like Dungeon Master except now you get to actually feel like you are in the dungeon which is very cool. It has interesting puzzles and enemies and is fairly lengthy as I am only on level 15 of 26 after over 4 hours of play. Highly recommended especially to dungeon crawler fans.
投稿者:Stoneburner
★4
※このレビューは翻訳表示しています。
WOWはこれまでにないほど素晴らしいです。 私はPCとC64のダンジョンクローラーで育った。Bard's Tale、Might & Magic、Eye Of The Beholder、Elder Scrolls. アリーナ、ダガーフォール、何でもいいからプレイしたことがある。みんなが何に文句を言っているのかわかりませんが、タッチ操作は問題なく動作します。しかし、緑の剣を使って緑のプラズマボールを撃つためにトリガーボタンを押し続けるのは時々難しい。それ以外は、天井から落ちるスパイクを通過しようとしているときの反応が非常に迅速ではないことがありますが、コントロールは正常です。些細な不満はあるが。
WOW is this ever awesome! I grew up on PC and C64 dungeon crawlers. Bard's Tale, Might & Magic, Eye Of The Beholder, Elder Scrolls: Arena, Daggerfall, you name it, I've probably played it. I don't know what people are complaining about; the touch controls work just fine. However, it's hard sometimes to hold down the trigger button to use the green sword to shoot a green plasma ball. Other than that, controls are fine, though sometimes not quite as quick with the response when trying to pass the spikes dropping from the ceiling. MINOR complaints however.
Love the dungeons and the puzzles. Creatures are very cool to look at, especially the translucent slime creatures! Only seen three types of enemies so far, however, and some back and forth dodging is required to "pass combat." The skeletons, the Lava creature and the slime "ghosts" are well done. This whole game is way cool. I'm definitely enjoying it. Only been through level 3 so far; I hope there are many more levels packed in here!
Haven't tried creating a dungeon yet, so some questions I would like to know: Are you choosing from pre-generated monsters, or can you make/import your own? I'm having so much fun with this I haven;t even thought about dungeon creation yet!!
I hope the developers are listening. THESE types of games are what I want to see more of in VR. Would be cool if you could swing the sword the way you normally do in real life, but if not I simply don't care. I'll press a button, no problem!
I am disappointed but game is good. Oculus touch not work (i do not have a xbox pad), NOT WORK as gamepad too. I can play only on keyboard and mouse. Q -turn left, WSAD - move, E - turn right, ESC - to menu, Space - operate, Mouse Leftkey -sword, longpress - power sword. This to force me play to sit and off a smooth in settings. I am in level 3. For now game looks good, some monsters looks very good, but gameplay will be much better when add oculus touch. 5$ is a good price for this game, but no more, until oculus touch will be work.