Solve puzzles to find your way out of the room before it is too late - Something lurks deep in the shadows. Welcome to a place where everything you ever imagined can be true, even your worst nightmare.
“Who in the world am I? Ah, that's the great puzzle.” - Lewis Caroll
The Rabbit Hole is an immersive, intense and mind-bending game built for Virtual Reality.
The Rabbit Hole is an episodic game that will be further explored with more levels and content down the road, this version contains the first game level called "The Old Room", which contains;
❏ A Dark Environment Built With Unreal 4 ❏ Room exploration with collectibles and logical thinking to find the way out ❏ The Room evolves and get darker and darker as you push forward, experience The Old Room in three different layouts: Night, Day and Nightmare. ❏ Change your size with cakes and potions mechanics to find and explore new places. ❏ More than 5 unique puzzles challenges ❏ Incredible virtual sound effects
The Rabbit Hole(アドベンチャー、ホラー、パズル)の評価数と総合順位の推移
評価数と総合順位の推移
(評価数)
30
-
-
-
-
25
-
-
-
-
20
評価数(棒グラフ)、総合順位(折れ線グラフ)の推移
21
21
21
21
21
21
21
21
21
21
21
21
21
21
11/18
11/19
11/20
11/21
11/22
11/23
11/24
(順位)
780
-
-
-
-
790
-
-
-
-
800
公式ストア
The Rabbit Hole(アドベンチャー、ホラー、パズル)の評価とレビュー
評価とレビュー
★1
※このレビューは翻訳表示しています。
パス。 難解なパズル、バグ、VRインタラクションデザインが非常に悪い。これにはガッカリ。多分、Down the Rabbit Holeの良い評判を聞いたのでしょうが、これは全く別のゲームです。
投稿者:mars
Pass. Obtuse puzzles, buggy, and very poor VR interaction design. Disappointed by this one. Maybe you heard good reviews for Down the Rabbit Hole, which is a different game altogether.
I confirm that if you leave the helmet and put it back on after a certain time, you are thrown out of the game. For having played a lot of puzzle games, which is my main focus, all those I did have the possibility of pausing, often by calling the menu and we resume the game there. was asking "continue" or "resume". Besides, this function seems essential, because of course the progression of a game is saved only at certain points in the progression, often at the end of the resolution of all the puzzles in a room, a site or a scene. I think this function is essential, either to know how to have an essential human function :-), or to give time for reflection on the enigma to solve. Out of curiosity, I consulted several user sites to see their impression, and I found that several abandoned the game, not accepting the strategy of the game. On the principle of a defined time to find an enigma, agree and repeat this enigma from the beginning = yes, but that you impose to start ALL the GAME again when you have already spent several ten minutes on the other enigmas. , you necessarily discourage the player. Restart puzzles already found ... Never seen in other games. For the reimbursement, unfortunately I think I have exceeded the time and deadline conditions, but I wanted to test several times to be sure of what I was advancing in my grievances. A particular request, on the figures for the clock: why the position of the figures (numbers) is different between the paper positioned in the inventory box and the paper when you select it? is it a trick or a programming error? Cordially.
投稿者:cigaremoods
★5
※このレビューは翻訳表示しています。
素晴らしいゲームです。他のレベルはどこで手に入るのですか?
投稿者:Larysa
It's a wonderfull game. Where i can get another levels?
One of the clues is badly misleading. Go ahead and cheat on the clock puzzle. The clue is wrong. Other than that its an enjoyable little escape room game.
In answer to the inquiry, there is a main clue to the clock puzzle, a note with numbers. The 3 and 8 are transposed. Its a shame because the puzzle was really well designed. But transposing numbers in the clue was careless. If it was intentional, thats no fun either.
Either the game is broken or unclear. Can't reach the clock puzzle or handle on the bookshelf but it lights up. Hovering over objects too far away to interact with does not light them up, as a gamer I take the cues I'm given and these cues suggest that these items should be interactable. They are not, a review below me was answered by the developers and these items need a potion to access them. This is terrible game design. If I try to interact with something I cannot one of two things should happen: 1) A message pops up telling me I need to perform an action, in this case obtain a potion, in order to interact with these items, 2) The items should not highlight in the first place if I can't interact with them yet.
High up objects and puzzles are not the only things though. In a grate in the wall is a cupcake, you can highlight it but again no interaction. Makes sense, it's in a freaking grate but there's also a cupcake under the bed and again I cannot interact with this. Based on the high up objects it's possible you need a shrinking cake to interact with these things but... I would have thought the cupcakes were those cakes so I don't know what to think. Without any indication as to whether the game is operating correctly or being non-responsive we as gamers are forced to assume good game design and glitchy programming rather than bad game design and operational programming. So far I think the game has a tonne of potential and I actually enjoy it a lot (even though I have no clue where that blasted key is or what I'm supposed to do next) but this one flaw makes it difficult to trust the cues the game is giving me. Making a puzzle game that isn't clear is not exactly the best thing ever. I recommend making just that small change suggested above, either 1 or 2, it'll make the game a lot clearer, improve the impression of players, immersion and help foster trust between the game and gamer which is what you need to get more stars guys.
Nice little game. For those who cannot grab objects in high places, use the items in your inventory and see the world from new perspective. But anyways, it was fun for its price (got it from sale). There was some technical issues, like using objects was bit tricky and getting stuck into some objects in. The puzzles were ok, nothing special there. Would be easily 4 star game if the touch controllers works better.
Not working properly. Game looks like it has potential. But a few things are not working. For some reason I am unable to obtain the handle on the bookshelf, the potion on the chandalier and I am not able to activate the 'Clock Puzzle' . Won't even let me in to try and solve it. It seems like everything that is up high will not interact with me (even though my pointer highlights it). Please fix or refund my $$ Thanks.