Overview: This is an MR shooting game consisting of three stages. In the entrance scene, you select a stage and click the start button to begin each stage. Enemies appear on the walls of the real room, and you shoot them down with fireballs released by pulling the controller's trigger. The fireballs reflect off the walls of the real room. The game ends after a set time, resulting in either game clearance or the appearance of a boss. Defeating the boss results in game clearance. Upon clearing the game, your score is recorded based on the type of enemies defeated, with rankings up to the top 10.
Detailed Instructions and Cautions:
-If the walls matching the room's shape do not appear in the entrance scene, the room model setup is incomplete; close the app and perform a room scan in the settings. If you don't know how to set it up, you can also scan the room model by running the First Encounter app for Quest3. -In the entrance, you can reset the position of the menu panel using the start button on the left controller. -During the game, pressing the start button on the left controller toggles the hand menu display. In the entrance or hand menu, you can toggle the music and controller vibration on and off. -You can fire up to five fireballs at once. -Fireballs disappear after hitting an enemy, yourself, or after five seconds. -Fireballs, whether yours or the enemy's, cause damage if they hit your head, and the game ends in game over if you take a certain amount of damage.