Figmin XR is a fun multi-purpose application for easily creating, collecting & playing in augmented reality, powered by Tilt Brush.
Anything is possible! Decorate your room, create physics games, educational experiences, awesome videos for social media, storytelling, art, marketing, visualization, or anything that you can imagine.
We offer a suite of built-in tools:
* Sketch in 3D, powered by Tilt Brush! * Search and import 3D models, animated GIFs and Videos provided by Sketchfab, Giphy and YouTube * Browse Reddit and experience multimedia content in AR * 3D text editor * Create 3D & 2D models with our voxel editor * Fully featured physics editor, to bring your creations to life * Discover Figmin XR user generated content * Publish your creations * Built in Voxelizer, to transform 3D models and images into fully editable Voxels * Directly import web-links of images, GIFs, YouTube videos & Sketchfab 3D models
Missing one essential feature. Okay this app is quite amazing it really is quite amazing and if you have a Quest Pro you have to get it. Even on the Quest 2 this is amazing. However one severe lacking feature of this is to be able to import your own models from the headset. Currently it allows you to import freely downloadable models from Sketchfab however that is very limiting. You really need to enable users to load and import their own local models from the headset that would make this complete in my opinion. I did find a way of loading my own models by copying over the files from sketchfab that it downloads to the headset but this is hacky and really shouldn't be needed to be done by the end user. Developer please add this feature to your amazing application and thus complete the experience for all of us!!! Thank you and great job on this amazing application!!
Beyond broken. Game is broken. Interface is usually half out of boundaries and extremely fragmented. Like wont stay in box. After buying the game we created an account and yet unable to creat games much less publish. This is despite trying to navigate the broken user experience.
Dont buy, i will be requesting a refund. Not ready for use not even in a beta mode. Developers need to seriously have some testing and bug fixes.
Nice but can't change. The app is nice and interesting and fun. My problem is that I outlined my room wrong way and put wrong furniture and I don't know how to change that. I can't find any guidance about it. Basically, I can't get rid of my wrong room.
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This is a great step into mixed reality especially if you have Pro.
But even with black and white passthrough it’s really cool to bring these interesting experiences into your own space. Think of this like Bone Lab for MR. You can create almost anything with physical interactions and it’s really easy to get started but the limits of what you can do are almost endless!
It even supports hand tracking so you can get totally immersed!
You can download other people’s creations and see what they have done. Things like an earth and moon gravity simulation where you can move the earth and moon around out a mini golf course… It’s got them all!
The Tech of Tomorrow Today. Experienced on a Meta Quest 2.
Figmin XR, where to start. This app does everything, and is just simply amazing. I will start by saying this app is much more then just something to collecting items and having fun with. You are its limits, you create the mix reality world you want.
First thing I did was collected a bunch of cool gifs and 3D models and pimped out my office and VR room. It looks amazing, I think I might be a bit of a hoarder. I also designed a room where I could relax and meditate and bring down my anxiety. Then there is my work rooms, where I have imported my 3D designs from my PC into Figmin, and can scale them to any size and see them like never before. Seeing your artwork on a flat screen is nice, but bringing it into your world and walking around it is another.
Figmin allows you to build a world within your world. Need extra monitors, a relaxing water fountain in your office. What ever you want, only your mind stops you. You do not have to be creative to use this app. Artist will have some much fun with this, but so will the average user. There is tons and tons of content already made for you to download and play with. Its as simple as moving furniture around, but weightless.
I experienced this on my Quest 2. Yes the pass through is fussy and black and white on the Quest 2, but the objects you bring in are crystal clear. I had an amazing time designing my environments and did not even notice the black and white pass thorough while using it. Bring my 3D models into my VR room and scaling them up and walking around them was just a breath taking moment for me. My meditation room I made is my go to place to relax in my busy house hold.
This app is a must experience AR, MR tech for all Quest 2 and Quest Pro users, it will change your world.
Watch me play with and go over the basic features of Figmin, https://youtu.be/HJqrnIDEx9g
Mixed Reality is in the house! This was one of the first apps I purchased when I received my Pro on Halloween (a day earlier than expected). This a ton of fun to tinker with, whether you're making creations or discovering what others have done. Wait until you load up one of the scenes that puts a portal in your real world room. Step inside and look around - you're in another environment. Look back and see your living room on the other side. Pretty flipping cool! I need to start creating with this thing.
So far, it's my favorite app to show off MR/AR - and in despite the fuzzy, 90's cam-like look through passthrough, the Pro at least sports vibrant color and more detail which makes the mixed sessions pretty convincing. Hope to see more samples to download!
Jank. Doesn't feel ready for release. I would only recommend at first day release if you have a tolerance for jank. Ignore youtube functionality its only 360p. 2d from reddit works flawlessly. Gifs from reddit look good but the other gif menu are pretty lame 1990s photoshop style. Figmin objects are hit n miss, mostly voxel. Sketfab works well but on quest 2 you will want to limit it to under 3 high poly sketch. Currently sketchfab viewer seems to be best use case scenario. Quest pro has more memory so maybe it works better on there.
Good but needs more improving. Overall this is a fun little app with some great functionality but there are some bugs:
- I have fully mapped out my room in the Quest Pro settings including doors/windows/table and lots of “other” boxes to cater for collision with random other furniture in the room. Problem is the physics in Figmin does not recognise these “other” types from the Quest room mapping settings and so things like balls that should collide with these boxes just ignore them, ruining the illusion somewhat.
- My settings for “use room mapping” are not remembered at game startup. Other settings with these “remember” checkboxes also fail to actually persist across game startups.
If these things could be ironed out it would be appreciated.
Redesigning My Living Room. Quest Pro Review: Do you want to bring Baby Yoda (Grogu) into your living room? How about a GoT dragon flying above your head while you sit comfortably on your couch? Ever wanted to walk through a painting into a new world, or have a dance party with Napoleon Dynanite? These are all experiences I've had (and have showcased to others) in the past week to experiment with the color passthrough of the Quest Pro. The possibilities with Figmin XR are endless, especially with the easy integration of different media sources. This is one app that I'll continue to showcase every time friends and family want to check out the Quest Pro! Fantastic work!
A fun & creative mixed reality sandbox! I've used this app on the Quest Pro; it's a physics-enabled sandbox where you can put together 3D scenes in mixed reality. The Sketchfab integration provides endless amounts of enjoyment and I sometimes import my own 3D scans, enabling their physics properties and chucking them around at the walls and furniture of my real-life room, or even putting Mario's head from Super Mario 64 into my ceiling to peek down at me. The Room Mapping feature really shines because it uses the layout from your Quest's Room setup to occlude and collide with virtual objects. Plus, the inclusion of Tilt Brush and a pretty in-depth voxel editor introduces so many creative possibilities! I highly recommend FigminXR and I applaud the developers for getting this awesome app to so many XR platforms! It's definitely a must-try if you're looking for an app using the Quest's Passthrough feature.
Fun first step into mixed reality. Having fun playing around with MR.
Pros: 1. Lots of different experiences to try / link with sketch fab is really smart to get more models 2. MR with physics feels like magic 3. Ability to save explore and create is done well
Would like to see: 1. Multiplayer / Shared space: Would love to be able to guide my daughter or friends in an experience. Shared space would be my preference, but remote could be cool too to bring friends together 2. Improved menu system. Enlarging the menu to make interactions easier would be nice
Really fun sandbox. My daughter had and I a blast with this and both agreed it was great she could play with so many toys and not have to clean up the living room :).
Only complaint is some of the UX feels a bit rough around the edges (not sure why they opted to use thumbstick click for some oft used features vs using a button press). But once you get used to it it's not so bad. Overall a great sandbox and one of the best mixed reality experiences on Quest store right now
Great Sketchfab Model Import Function. Best Sketchfab importer and viewer in AR I've seen for the quest 2. Yes yell always be limited on the size of model a quest 2 can handle, but this streamlines the experience. Keyboard could be a little better. I'll admit I'm using it to view photogrammetry created models, not the base use case. My biggest changes would be to add a way to measure on a model. Also a way to laser draw on an imported model.
UI could continue to improve, but this is a win for VR just for the Sketchfab import and AR ability.
Can’t take a picture with your room. The background is blacked out on images….maybe user error but not seeing the option to change that. Not a lot to do unless you have stuff imported to your headset already, once I get modes and such downloaded maybe but until then a lack of content
Pretty neat so far... I just got started yesterday, and probably totaled an hour, going on two. It is really fun to draw stuff in my room. Even just tracing real objects was fun. Tried a little bit of other features, but there is a lot more to learn. I recommend you set the guardian to your full room (just make sure you don't have an accident with real world stuff). This is all assuming Quest Pro which has better passthrough.