Take on the role of the deadly assassin Kenshiro as you travel across feudal Japan to defeat the Six Oni of Iga, a bandit group spreading chaos across the land. Through a wide variety of weapons, tools, and techniques, you’ll infiltrate conquered castles and outwit your enemies as you hunt down each Oni.
-With the innovations of Next-Gen VR hardware, immerse yourself in the ultimate shinobi fantasy. Leap from rooftop to rooftop, hide in shadows and perform lethal sneak attacks, survive impossible odds in sword combat, and vanish from the scene just as quickly as you arrived. Heightened graphical fidelity and carefully tuned controls make each new battle more engaging than the last.
-Each castle you conquer is capped off with an exciting battle against one of the Six Oni. Each bandit leader is a unique combatant both in style, personality, and abilities, putting your mastery of the sword to the test. Prove yourself against these fearsome foes as you hone your skills with each new encounter.
-Your mission for justice is not one you take alone. With your canine companion Haru by your side, praised for her advanced AI and usefulness, Arashi brings a unique sense of companionship not found in other VR titles.
-Customize your arsenal as you see fit before each mission with blades, grenades, mines, arrows, blowguns, pistols, and more! Whether you want to make it through unscathed and unseen, or want to face your enemies head-on with style, your choices are always supported.
Arashi: Castles of Sin - Final Cut(日本語対応、アクション、アドベンチャー)の評価数と総合順位の推移
評価数と総合順位の推移
(評価数)
90
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-
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85
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80
評価数(棒グラフ)、総合順位(折れ線グラフ)の推移
82
82
82
82
82
82
82
82
82
82
82
82
82
82
9/1
9/2
9/3
9/4
9/5
9/6
9/7
(順位)
3.9K
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4,050
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4.2K
公式ストア
Arashi: Castles of Sin - Final Cut(日本語対応、アクション、アドベンチャー)の評価とレビュー
Meh. The story of the game is ok, however the "distraction" mechanic doesn't seem to work for me, the wolf never barks. Another thing is all the enemies die the same, I wanna see a variety of deaths maybe even some dismemberment?
This is because I wanna immerse myself and be an actual assadsin type character, its all very plain and rigid. What's the point in being able to stab and slice with no blood or something they just ragdoll the exact same way.
Too easy. I had high hopes for this game but it was wayyyyy too easy. If it was perfected and made a bit more difficult then it would have been a 5 star. There is literally little to no use for any of the in game items because you can casually just fight your way through almost all the game and sneaking is so easy and it is actually quite difficult to get caught
Honestly pretty terrible for modern vr. Has no QoL improvements from a modern vr title like physical interaction, weapon handling, climbing, etc. combat is stiff and movement is janky with tons of invisible force fields preventing traversal on obviously walkable terrain. It’s too expensive for what it is. Avoid.
Not the worst game but still pretty bad. Let’s start with the fact that there are absolutely no physics interactions at all in this game. Game plays absolutely stiff and rigid as all of your equipment as a ninja is just stuck to your hand as opposed to giving the player the option to toggle grip buttons like every other VR game. And honestly this feels like someone tried to remake a very old-school type of game in VR, but poorly ported. I honestly wish I had read the reviews before I played this I probably wouldn’t have bought it. The trailers really oversold this game.
Honestly, they could fix this game with a few updates, but I doubt the developer is willing to do that. Really they just need to add a whole physics system and revamp the way the avatar looks. A lot of the things they got wrong were done right in other VR games.
Terrible. There is no excuse for this in 2023. A Beta release at best. Hellsweeper and Assassins Creed run circles around this. Any of the Team Beef ports run circles around this. 100% Jive. No bueno. Refunded after 10mins 👎
Just horrible. Excpected a fun samurai stealth game, got a low res dissapointment with terrible combat and movement. Just don't go through all of the effort to buy this game like I did, you're gonna end up refunding it.
A few things to note. This is really wonderful however being that the direction you can move is fixed and there isn't an option to alter this. Because I personally found it initially challenging to do any combat for the movement. I've had my eye on this game for a while so they definitely could have implemented those features.
FIX YOUR FKING MOVEMENT CONTROLS! TO SAVE YOU TIME, SIMPLY LEAVE THE GAME AT DEFAULT 45 DEGREE SNAP TURN, SO YOU COULD TURN WITH YOUR REAL LIFE BODY BEFORE GOING TO THIS RANT!
THIS IS NOT A FKING ARCADE GAME! THIS IS VR GAME! WHY THE FK IS THERE RETARDED GAMEPAD MOVEMENT IMPLEMENTED INSTEAD OF HEAD OR CONTROLLER POINT MOVEMENT, COMPETELY MESSING UP THE ENTIRE GAMEPLAY? FIX YOUR S#%T AND BY ALL FK SAKE DO NOT TRY TO IMPLEMENT ARCADE GAME INTO VR IF YOU DON'T UNDERSTAND THE DIFFRENCE BETWEEN TWO! THIS IS NOT A GAME ABOUT DEADLY ASSASSIN AT THE MOMENT! IT IS THE GAME ABOUT DEADLY ASSASSIN TO HIMSELF DUE TO THE DAMAGED CEREBELLUM, BEING AFRAID TO TRIP ON HIS OWN DK!
Seriously skydance.. walking dead first part was better and it was a couple of year ago on quest 2 !!
Graphics from the game is way different from the trailer and its so ugly in game, it should be recognize as a scam 😬
The battle system is poor Hook is poor Climbing is not realistic
This is the kind of game i was having hope for the new gen VR, but it just make me want to sell my quest 3 and going game on pc or get into the psvr2.. I would personally be shamed to brought something like this to quest 3
It’s way under expectations. It’s really not impressed me. Preview/trailer is pure cinematic, game way under by graphics than trailer, it’s low even for Q2 not even talking about Q3. Movement system is bad, only hand oriented, not possible to play unless you fan of that motion control. Physics is very poor. It feels overall like some very beta.
A lesson in how not to do things. The controls are horrible, when you exit the combat many times it happens that when you press forward it goes backwards. Textures worthy of quest 1, 0 interaction with the environment, repetitive combat, invisible edges with little taste. I hope the developers will listen to the community and make future improvements and fixes. there is still time to fix it.
Bruh. Never pre ordering g a game again. Wish I could refund this rubbish game. Its graphics are terrible, like.. worse than quest 1 terrible. Its rushed, clunky and downright boring. Combat is boring, and unimaginative. Do not buy.
Immersion is broken frequently. The game itself is cool i suppose, besides the fact that the sword phases through the enemies occasionally and the games difficulty because of it is set to a consistent “f*** you”.
If you think the enemy is open and you have a chance to strike; you dont, they have ethereal powers that create a barrier around them if theyre blocking.
It throws you at the first boss pretty dang quickly without alot of practice in genuine combat, if youve been stealthing the game up until then.
The bosses attacks occasionally go straight through my guard, or my sword cant hit him at all.
The game feels way too unfinished and underwhelming.
Hate that my hands are consistently stuck to a weapon and its confusing and difficult to switch between weapons. I was hoping to be able to dynamically grab my weapons, and a darker/more realistic and immersive environment.
The “tall grass” thats as thin as a pin needle and has has no density really ruins the immersion when they walk straight past you.
The guards just feel like theyre there and dont actually look like theyre guarding things. The stealthing aspect is not complicated whatsoever, but the game isnt really worth the $30, it needs another 3 months in the oven.
OVERALL: was a waste of money and time. The core of the game is fantastic, but the execution for just about everything else was absolutely terrible. I dont plan on getting this game again unless it gets a major update, im putting the money from this game straight into something else.
Read this if struggling with movement. Even though this game is meant to be a remastered version, it still feels dated in many ways. When smooth turning is enabled, you only walk in one direction, which should be a separate option. Luckily you can just leave snap turning on for head based movement.
Swords clip through enemies on death and they they do a very basic death animation (no hacked limbs sorry folks!). Also doesn't feel particularly optimized for quest 3, but it's a good looking enough game.
Need to spend more time in this game, but wanted to put this review out for first impression feedback and also to help those struggling with the movement/turn situation (as I did for the first few minutes).
Looks cool, massive control issues. This company has made VR games before, have they not? How can you possibly have this game ready for preorder, for as long as it has been, and yet still release a VR game, where you have to fight with the controls to move yourself. This is bloody horrible. Where is my option for movement where I’m facing. This is VR. If it’s not out like within this week, I’ll be refunding this. Get people excited, and yet release a unplayable game, to VR veterans, you are trying to walk forward where you are looking, and you push the analog up, it goes sideways. Absolutely horrible. So they just released the crappy PSVR version on here. So you have to face the right way all the time. I think with laziness I’m refunding. Yes this game looks awesome, looks like it’ll be a lot of fun, and I will change this if it gets fixed. However; I won’t be keeping it, if it’s not, therefore I won’t be able to change this. So you’ll know one way or another.