A sci-fi MOBA with unique ice-skating locomotion and a trail generator device to catch your enemies. Use power-ups to gain an advantage, coordinate with the team, and fight for your universe in the ultimate multiverse battle for the ancient artifact to save your universe from incursion.
Sorry not YetAnotherLikeGame but greater. found this game when looking for skating practise in vr on my quest many gym apps rooms
but no skate movement until this one the dev was really just begon to model the world many views and rooms and kinect adjustment later (yes we jumped out of the Multiverse to ;-) he has this room (sure he will make more need a really future VR 3D speed piste to Y...)
i'm a speed skater but also to find on aggressive skates so if i want to warm up it jump in skader great move for warming up the hips how to move like this pro i should say yes they asked me many times in skader why i'm breathing so hard because this is the physics i do in my room look here between 5:10 and 5:25 this is the move i'm doing when going up for speed and swing my hand up to jump (Ian ?) https://youtu.be/115Ay1q8jwQ?t=310
so if you want something else not running, swinging or flying but skaDing come to this tron like game-world to beat the others to keep the purple trophy for you ;-))
Looks great, but.... The idea for this game is excellent, and when I first entered the main arena, it looked great and I was very impressed, however I just couldn't get used to the movement, moving side to side. I believe this game would benefit more with Gorilla Tag style movement, using your arms to move around the arena. The current movement system just wasn't for me.
If the movement system works for you, then you will get a lot of entertainment out of this, but I believe this would be more popular if the option was there to switch movement styles, especially with the Gorilla Tag community.
Cool idea, but the movement... After testing the game i have impression that feature that dev wanted to be selling point is the biggest problem of the game. Movement feels unresponsive and overengineered. Jumping sometimes works and sometimes not really. When you want to brake you often grab that shuriken instead. Turning sometimes works as you think it should and sometimes you need to wait for the game to let you. All that makes the movement takes too much of your focus you could have on actual game, chasing, making smart traps with trail and using gadgets on others. I see that intention was to make something original, but it is also problematic. I wouldnt mind accelerating with stick/buttons and turning by leaning and turning your body, jumping with button instead of that hand movement. Right now I'm not sure if I want to get back and play another matches, one I had were more frustrating than enjoyable.
Tron meets Gorilla Tag! SKADER is when Tron meets Gorilla Tag! Easy to start moving but hard to master, the arena is perfect shiny ice and you can skate over it.
- LOCOMOTION: No joystick to move around, you need to work hard with your body to gain at least some speed, jump, brake, and even do a 360 in the air for an achievement! - MULTIPLAYER: It's a multiplayer game but the option to play with bots only is available and they can be hard to beat - GAMEPLAY: the goal is to get hold of the cat and run with it until someone stuns you and gets the cat, then everybody starts to skate after the new player. You leave a trail behind you, pick up some powerups and use your Glaive to stun other skaders - VR: you do need to stay and turn 360 in place, no need to have a room-scale setup but playing in a chair won't fly
Fast, Intense, and a lot of fun. I've been Beta testing Skader for a while. This game is a ton of fun. When other active players are in the game it gets excitingly intense. For fans of Tron and/or fans of skating this game is for you