In Rube Goldberg Workshop, you can make tons of different machines from over 100 components. Go from virtual reality to mixed reality and use objects and surfaces in the real world as part of your creations. Bounce basketballs off your ceiling and into a set of drums! Use your kitchen table to set up an epic car stunt jump, equipped with fireworks and all! If you can imagine it, you can build it. Push the boundaries of your imagination in a game made for mixed reality.
Features:
Made for Mixed Reality: Scan your walls, ceiling, and furniture and use them as surfaces.
Pixel Perfect Precision: Tweak your creations with intuitive controls that let you set and stretch tracks at will. Pinch and pull with your fingers with the newest hand tracking features.
Feed Your Ego: Our recording and casting settings make it simple to show off your genius. Reimagine your room and capture your creations using our scene backdrops, so you can share your creations privately and safely.
addictive easy to pick up and play.今、このゲームを2時間くらいやって、感覚を掴み始めています。 以下の開発者のアドバイスが役に立ちました。 物理的な挙動が走るたびに違うという問題は、どうにもならない。 モノの作り方に影響するので、それを回避することは可能です。 修正する予定があるのか、それともそういうものなのかは分かりませんが。 私にとっては、もはや大きな問題ではありません。このゲームは本当に楽しくて中毒性があり、あらゆる種類のクレイジーなことをする長いトラックを手に入れたときは満足感があります。 もう一つの問題は、ハンドトラッキングで、これはできる限りうまく機能しますが、このゲームでは正確な配置が必要なので、コントローラーを使ったほうがいいです。他のレビューによると、パススルーしかできないとのことですが、なぜこれが問題なのかはわかりません。 使用できるパススルー機能はいくつもあるので、おそらくオプションメニューにすらたどり着けなかったのでしょう。しかし、パススルーは明らかにゲームをより良いものにします。 自分の部屋の中で線路を作っているような感覚になり、時間を忘れてしまいます。 この値段でこのクオリティは素晴らしい。 洗練され、中毒性があり、手に取ってプレイするのがとても簡単な感じです。
投稿者:Whocares
addictive easy to pick up and play. I put about 2 hours into this game now and I'm starting to get a feel for it. I took the devs advice below which helps. The issue with the physical behaving differently on each run isnt is manageable. It effects how you build things and you can work around it. I dont know if they plan to fix that or that's just how it will be. For me it's no longer a huge problem.
The game is really fun and addictive and its satisfying when you get a long track that does all kinds of crazy stuff.
Another problem I was having is with the hand tracking, which works about as good as it can but for this game you need precise placement so better to use the controllers.
Another review mentioned that its passthrough only I dont see why this is a problem. They probably didnt even make it to the options menu because there are a number of different passthrough fx you can use. But obviously passthrough makes the game way better. You lose track of time because it feels like you're just building tracks inside your own room.
it's a great deal for the price. It feels polished, addictive and very easy to pick up and play.