[Archive] function and [Achievement] system are now live!
Brave Player, fight and defend your towers! Make deployment routes, release supernatural spells, conquer enemy towers and obtain victory. Defeat Dragon Boss and restore world peace!
Sword Battle is a strategy TD game. 500 years ago, five Guardians worked together to seal the evil dragon on the lava island. 500 years later, the dragon gradually woke up, and the world once again fell into crisis. You, as the Commander of the Silver Knights, are endowed with the spells and skills of the Guardians. You can break through the casual mode to practice your skills, or you can challenge the dragon boss and fight to the death!
- Immersive gaming experience - • Added [Archive function], now you can freely archive the game progress • Added [Achievement System], unlock the level to get surprise rewards • Become a kingdom warrior, strategically attack towers, defeat the boss, and restore world peace • Multiple gameplay modes: Survival and Casual • Experience the changing scenes: Forest, Snowland, Desert, and Cemetry • Battle Experience: Your soldiers and towers will gradually become more powerful as you defeat more enemies and complete more levels
Oddly compelling. This is a 'tower defense' game in the loosest definition. You point at one tower, hold, and point at another tower. Then you get control of that tower, and repeat. You can also unlock a variety of card-based abilities. It's actually very pleasant, a bit hypnotic, and trundles along nicely.
But it also lacks some very basic TD staples, like genuine progression and variety of stages, enemies and live upgrades. There's very little explanation of what towers do what, so you don't really understand why you should upgrade one over another.
In any case, I like it. It isn't a proper TD game (Captain Toonhead is and is great) but this is something different. Still strategic, good but not great. I'll keep playing it as it's an enjoyable loop.
Great base to a tower defense game in VR. Tower Defender is a good base to build a tower defense game on. The fundamentals are there, covering the puzzle and strategic aspects of tower defense. The game is fun and entertaining for Tower Defense fans if you aren't expecting a very unique experience. I would describe the game as very functional but lacks some immersion and unique atmosphere. Although the game still feels a little basic, the developers seem promising and eager to collect feedback and continue to make the game better. I think this is very important as there are too many games where developers abandon a paid game.
There's a number of aspects that the game can improve on:
1. Game needs a higher refresh rate. With the current graphics, I expect the game to be able to run at 120Hz. When panning quickly, you can see the lower refresh rate appear as stuttering. Game performance should be important here.
2. There is a lack of explanation of how the different towers work. Add this to the tutorial or introduce them during the first few levels of the game. I think there is some interesting game mechanics that can result from the use of the different towers but it needs to be communicated to the player.
3. The center of rotation when using the two-handed grip to rotate the world is bugged. It appears to be rotating around one of the hands. This makes the rotation very uncomfortable to the player. The usual way to do this is to rotate at the midpoint of both hands. Please check and update how the rotation works.
4. Add a left-handed mode where the cards appear on the right-hand and left-handed players can use the spells with their left hand instead.
5. Bug: Pointer switches to hand when grip is used. Pointer should only switch hands when the trigger is pressed.
6. Add a co-op multiplayer mode where both players need to co-operate to defeat the mission. Make the mission unique where each color is controlled by one player so both players must do their job to complete the level
Superb fun and a great time killer. Let me start by saying tower defence games are not normally my thing at all. I normally find them dull and uninspiring and just generally tedious.
This game though has something about it that keeps me coming back for one more go every time. It's not a traditional tower defence game as I have known. It's more a capture the map and wipe out the enemy rather than just sit back and not get invaded.
The maps start out simple one on one maps with a few towers each but gradually evolve into multiple enemies that require you to manage where your troops are going to depending on what the opponents are doing. It becomes increasingly difficult to decide who should go where but the game never seems unfair to you. It leaves you with the feeling that in defeat you could probably beat them next time if you just changed tactics slightly.
There's a nice selection of unlockable hero's on the game too.
Graphically the game is lovely. It's not photorealistic obviously but the style suits the game perfectly. Sound wise is the same.
I have experienced no performance issues whatsoever while playing this game it just runs beautifully for me.
For me there's nothing else this game could offer me that it hasn't got already. I guess some people might like multiplayer as an option but that's not really my thing.
Very fun! I enjoy these kinds of strategy games though I will say this one feels unique to me. One of the more polished app lab games that I have played.
I like the heroes as well!
My suggestions are adding co-op, more variety in music, and a few more sound effects.
I think adventure mode can be challenging and I appreciate that there's also an endless mode as well. Any more modes would definitely be welcome but I like these as is!
I would also like if there were more races to fight. Like demons/orcs, undead, etc.
Great potential, but needs improvement. I really like the base gameplay, which works quite nicely in VR, so I definitely see a lot of potential, but I think that it needs to be expanded upon before it can be a success. The lack of saved progress pretty much kills the game for me. I personally think that this is mandatory for adventure mode to work for many people.
I have these suggestions: - A campaign mode where you have a story line and stages that are not generated, but hand-crafted - I'd like the game to save your progress in adventure mode. Right now that game mode is really only usable for people who have a lot of time to play and don't get interrupted to do other things. I really think that this is one of the biggest detriments to the game, not only putting of a lot of players who don't always have so much time, but also frustrating players who do, but who get very far and then get interrupted when getting to a very high level. - There should be an option to pause the game in single-player. People get phone calls and the like. - Adventure mode should show the level on the screen between stages. That is actually where you want that information, to admire how far you got, not so much while playing. - This game seems perfect for a multiplayer mode - I'd like the levels to start paused so you can get your bearings and do some planning. Even just a 5 second countdown would be nice so you can figure out which towers are where. - Please add achievements for people motivated by that. - It's a bit weird that file access is demanded for the game. Don't understand why you'd need it. - Multiplayer mode can be combined with outfits, so you can show off your unique personality to others. - I don't like force quitting apps. It feels wrong. So a quit button would be nice. You can make it natural by having the door be the exit-button.
God Like Tactical RPG. Tower Defender VR is an amazing looking God like table top tower defense game. It has tactical RPG and roguelike elements, mixed in with strategy gameplay. You get to choose one of five heroes to play as. You will not only be guiding your troops on where to attack next, you will also be using cards to cast spells down upon your enemies like a God.
The world you are immersed into is just beautiful and alive. Just the menu screen along was breath taking and had a lot to explore. The room in which you do battle in really gives you a God like feel as you move around over the game table. The controls are very easy to move around and will not cause any motion sickness. You can also use room scaling and just walk around if you have the space. The combat was easy to pick up and use. Casting spells down on your enemies just feels empowering. Special when you ran down fire or use a giant hammer to smash the enemy castles. Each Hero will have a different set of skill cards to use, so no two heroes are alike. You need to strategically direct your troops to attack, to gain ground and hold it. You will use your God like powers to aid them in their battle.
There are two modes of play, casual and survival mode. In casual you will play endless generated maps. This is nice and relaxing and very addictive. Survival mode you will embark on a journey and also battle bosses. This is one of the best VR tower defense games I have play. Its very immersive and empowering, and gives you a great VR gaming experience.
If you are into tower defense games, or tactical RPGs and enjoy God like gameplay. You will not want to miss this title.
Watch my preview here, https://youtu.be/S80j24jNZaw
Great Start. This game has potential. The animations look good and the gameplay is fun. Campaign has much to offer. However, hopefully it can get some updates to improve the replay ability aspects.
Suggestions: -Add Co-op Campaign Mode -Add Versus Mode -Add more things to buy like cosmetics, units, or pets, abilities, etc. -Please add some quality of life fixes such as a button dedicated to selecting all units to move
Tower Defense with Unlimited Potential! Graphics: 🔲Is this even a game?! ☑️ Pretty good (For the type of graphics they're going for) 🔲 Meh 🔲 My 3 year old cousin made it 🔲 A monkey made it 🔲 Not realistic but still looks good
Gameplay: ☑️ Incredibly fun 🔲 Decently fun 🔲 It will keep you entertained for a while 🔲 You can do a few things, but not much 🔲 I can't even play it's so boring
Fear Factor: 🔲 I'm going to need a change of pants 🔲 I'll be shaking the whole time playing 🔲 It is a bit freaky 🔲 I don't jump or shake ☑️ Not scary in any way
Replayability: 🔲 Rougelike 🔲 Multiple Endings ☑️ I can play daily 🔲 A few times a week 🔲 Once a month 🔲 One and done 🔲Only a story mode
Difficulty: 🔲 You will rage quit 🔲 Can make you mad 🔲 Occasionally will make you ticked off ☑️ You only get mad once in a while 🔲 Nothing will ever make you mad
Music: 🔲 Incredible, could listen to daily ☑️ Good 🔲 Alright, listen to occasionally 🔲 Tolerate it while playing 🔲 Rather play with no sound
Pricing: 🔲 Worth more than the price ☑️ Well priced (With the current sale of $12.99) 🔲 Slightly over priced 🔲 Should be half of price 🔲 Should be free
Story: 🔲 Super immersive and well told 🔲 Decently told and good story 🔲 Kind of boring 🔲 Hard time telling what's going on ☑️ No story
Environments: 🔲 Insane, incredibly detailed 🔲 Realistic and is pretty detailed ☑️ Moderately well made 🔲 Almost nothing there 🔲 A white box would look better
Endings: ☑️ 0 (No ending) 🔲 1 🔲 2 🔲 3 🔲 4 🔲 5+ Final Rating: 8.0/10
I had and still continue to have a blast playing this game. The controls feel very natural inside the game and the gameplay is simply FUN! I could see this game being the standard of TD games on VR through couple of improvements like option to increasing the difficulty, adding a story (Optional), increase the scale of one round, and multiplayer modes. Bright future for this game!
Kind of like Galcon with spells. I love TD games and this one is a bit different, which is nice. If you have played Galcon, then you will get the basic mechanic of capturing towers and sending out troops.
After each battle you can pick an upgrade to soldiers, towers, or a spell you can cast during the game.
Overall, I have really enjoyed this and want to keep playing - except the dog keeps nudging me to talk her on a walk :)
Great and Addictive. Dispite the game is in developing is already great to spend some time having fun. There are plenty room for more game modes and I can't wait for more.
How to play the daytime scene?. This game is a little unstoppable! Usually after I get off work,I found that the scene has been dark all the time, is it based on the actual time?
Fun! Played a few levels, lost to the first boss and went right back in to finish the first boss. Good game :) Controls are super easy, haven't experienced any glitches or anything. I stopped after winning the first boss, I haven't noticed a save option - so I just hope that the game will continue where I left it when I come back.
Wait for the new version! I played this game over the weekend and the scene is cute and interesting! The Guide is friendly, I can understand the rules and operations quickly. The Freeze skill was cool when I struggled in a level, haha. I really look forward to new updates, I wish the game allows players to explore the outside world and add more skills to refine the player experience and keep players engaged.