Accessibility issue. The game appears to have some good concepts but was uncomfortable to use because in order to move or shoot, you had to constantly hold down the grip button on one or both hands. Would you consider putting a toggle for the grip to be a stickey grip so the play would not have to constantly hold down the grip button. I will be happy to revise my review. Thank you for your consideration of this suggestion. 
投稿者:jkul777
★4
Excellent start. Really great roguelike that takes a new approach on movement mechanics. The wheelchair survivor aspect makes this both a unique approach for the genre and presents challenges that most experienced vr garners may have not encountered. Learning to control the chair takes some practice, and more than a few times you'll have to start a new run because of the limitations in your mobility. It would be nice if there was an option to only require one controller to reach top movement speed, as currently you need two. The tutorial could use some work as it doesn't fully explain the mechanics, and there's a lot you'll have to figure out on the fly. For instance, I didn't know I could use the trigger to activate a screen and open a door, when the red indicator line was active; that was a facepalm moment when it finally opened. It would have also been good to have a rundown of how the upgrade system works for the chair, when abilities unlock - I still don't know what I did to unlock the time freeze ability and haven't gotten anything new since - and how to get other abilities like the arm, ai hack and turrets. There's a nice variety of weapons and you can find them out in the wild too, this actually makes you think on how you want to spend what you bring back each run. I started with a few weapon upgrades and then maxed out the chair, even found a place to get some grenades - nice touch adding this into the middle of a run, making players spend even more wisely. The flick to reload mechanic is a nice touch, but it would be great to make it more immersive and add a manual reload option. Another controller thing to fix would be the ability to reset position. Currently it's far too easy to make a mistake and should be a more pronounced action so you don't accidentally reset during a tense moment. There are bugs so heads up. On all runs so far, if you take similar routes, you'll find enemies who are stuck in the same wall or those who ignore you until its too late for them. Other issues include the assistant voice starting off at a normal level, then become imperceptible. No settings were changed, just couldn't hear it anymore. Also no matter what, turning off the controller assistance doesn't seem to do anything. Fun game, and definitely want to see more.
投稿者:Fa1coneri
★5
I feel like the Dalek leader Davros. This game fell in my inbox. I have to say I got it for free from the offset but wow, I was very impressed. I always thought that there should be a game that has a wheelchair, because it always feels like that when you're playing seated, so this is a natural fit, and it works really well, I don't suffer from motion sickness so I'm not sure if seated wheelchair bound visuals help that. As a game I'm surprised at how open the levels are, a lot of exploration and you got to keep your wits about you too, because enemies can spawn in behind you as well, but it's really nice.I like the rogue-light elements as well, which is pretty cool. Nice selection of weaponry and it just sort of all works nicely, what I really like though is the fact that a lot of enemies are one hit kill rather than total bullet sponges. I think that's really cool. More games should do that.The whole mechanics of using those claw arms is also really cool and I love the visuals. The cyberpunk theme is perfect for this and yeah, good soundtrack and everything just works. Graphically, It looks like it could have slightly higher resolution textures but this is Quest3, and it's just sort of plays very smoothly as it is, PC version is a bit more sharper but pretty much identical. Audio is really good as well and yeah, fun game to keep coming back to every now and then. It's not particularly deep but it's fun to play and that's what counts, I highly recommend It.
投稿者:Shadowmask72
★5
Pretty solid. The wheel chair movement system is a great idea. The shooting feels good. Wish there was manual reload but i get it why it’s not included. Tons of upgrades and weapons to buy. I’ve only played 45 mins but I’m starting to get the hang of it. Took me a few mins to move around efficiently, and now it’s already 2nd nature. Really interested to see where this game goes. Hope it sells wellUpdate 7/9/25How is this game not selling better? It’s not the best shooter I’ve ever played (like 8.5/10), but it’s definitely the most unique one I’ve played. I’ve honestly been playing the cr*p out of it. The controls become 2nd nature very quickly. Really wish these indie type of games sold better… Gotta support the smaller devs
投稿者:PowPow55
★4
Fantastic. Really great for folks like me with mobility issues, feels super natural as a part time wheel chair user, wish we could offset the controllers though would make it easier to shoot