urn Your Home into an Elven Watchtower and Defend the Realm! 🏹✨ Greetings, archer, and welcome to Elven Arrows, an auto-adaptive and immersive Mixed Reality game that transforms your entire room into a free-roam VR watchtower. Defend the realm behind your walls, walk freely around your space, and use your transformed home as the vantage point from which you protect ancient crystals. Armed with a bow and arrow (plus mystical upgrades!), you must guard the sacred crystals from invaders determined to shatter your defenses. Your real-world space seamlessly transitions into a magical battleground, where every wall and object becomes part of this immersive adventure!
🔮 TRANSFORM YOUR SURROUNDINGS INTO A PLAYSPACE
Scan your environment in the blink of an eye and watch as your surroundings morph into a watchtower. Your physical room, encircled by the stone walls of an enchanted tower, marks the boundaries of your game world—complete with virtualized furniture.
Why "Elven Arrows" Will Enchant You
🏠 Auto-Adaptive Mixed Reality: Watch as your living space morphs into a lofty tower overlooking the realm. 🏹 Become an Elite Elven Archer: Hone your skills and unlock magical powers to fend off waves. 👥 Co-Located Multiplayer Fun: Team up with friends in the same room. 🚶 Immersive Free-Roam: Move freely around your “tower,” taking full advantage of your space to find the perfect shot.
Other 2Sync Games:
House Defender 🛡️ Mixed Snow Worlds ❄️ The Last Galaxy 🚀
Broken. Important. read!Game WAS awesome but......Since the new os update, meta removed the option to create and adjust walls in the spacial scan editor.This not only makes most mixed reality titles not function properly but also posses a safety hazard as the scanned walls are not accurate to the walls in real life. After reaching out to Meta, they said they removed the feature as to create a standard user experience although will accept feedback but wont re implement the feature unless bug reports are submitted.Please everyone submit a bug report for the missing option to adjust and create walls in the spacial scan editor asap. This can be done either through the meta app or in headset.We can not let meta restrict us as we play vr for immersion, control and freedom over our experiences.
投稿者:Poppalos
★3
Yes, but no. There doesn't seem to be a way to respond to the developer, but there is no way to adjust the walls after the room scan, I can adjust objects in the room but not the walls. I don't know if it's a quest update or the game, It makes the playing area huge to where it's unplayable. It was a great game beforehand.
投稿者:EdgyLobster5415
★2
Co location is a pain. The game itself can be quick and fun, but the co-location setup is incredibly frustrating—just like it was in House Defender. Based on what I found through research, both players need to have the exact same boundaries for co-location to work. That’s already tedious, but the bigger issue is that, most of the time, the locations won’t sync properly even when the boundaries are nearly identical. One player often ends up floating outside the play area.Mixed reality games like Spatial Ops handle this so much better. They don’t require every player to pre-create an exact boundary, which avoids the syncing issues that 2sync’s system struggles with. It’s a huge design oversight, especially considering House Defender had the same problem. Why wasn’t this fixed after its release two years ago? There are better ways to handle co-location, so why isn’t 2sync implementing them?A much better system would be for the host to create the map, and for other players to sync by simply standing at a specific real-world point. There’s no need for every player to manually recreate the same boundaries as the host—this only increases the chances of errors and desyncing.It’s surprising that 2sync didn’t take this approach from the start. Expecting players to create identical maps every time is unrealistic and prone to failure. The devs should really take a look at how Spatial Ops handles co-location because their system is far more intuitive and reliable.PS allow for more than 2 players,
投稿者:The.Rye.Guy
★4
Got i. Love this game, I wish the targeting was a bit tighter and I hope there are more areas to play the aiming at times pulls or drifts to the left or right depending on which direction you are aiming at
投稿者:JIMBOT5000
★5
Archery Meets Reality – A Must-Have game. This bow and arrow VR game brings something truly fresh to the table. By scanning your physical space, it defines a play area where you can actually walk around in real life—and if your friends are in the same space with similar boundaries, you can play together in shared VR. It's a clever use of co-location that really ups the immersion.The latest update introduces a new in-game store for upgrading your abilities, adding a progression system that keeps you coming back. The gameplay is fast-paced and responsive, with satisfying mechanics and a smooth overall experience. Whether you're solo or playing alongside friends, this is a standout title that deserves a spot in any VR collection.