First things first: This is VERY early access! This is merely a glimpse into the full produce, which will have a lot more fleshed out game modes and interactivities. However, as this also serves as a techdemo for real-time parametric generation of traversable buildings, it's also fine to just put it out there so people can see it for reals.
Now, put a gun in your left hand, and also a gun in your right hand, and together they will help you complete the levels of this game! Hopefully also within the time and at the scored outcome you might even desire.
How to play The game is a basic shooter-like that makes use of the handy-dandy controllers that fit within each hand (provided you have two, sadly this early version is not yet compatible with one-handed use, but it will come).
Control schema Big analogue triggers are triggers for your pew-pews Small analogue triggers are outlets for the fireballs once charged The sticks control each guns' fireballs once released The buttons A and X toggle the menu once you are in a game