Build, Ride, & Share Rollercoasters in Mixed Reality! Create and ride thrilling rollercoasters in your own space with CoasterMania! Use physics-based tools to design jaw-dropping tracks that adapt to your room, then hop in the front seat for a first-person ride like no other.
Campaign Mode Complete over 50 puzzles across four themed worlds—Medieval, Western, Atlantis, and Sci-Fi. Solve challenges, unlock cosmetics, and master the art of coaster-building!
Sandbox Mode Turn your room into a coaster playground! Build tracks through your space with gadgets like cannons, rocket propellers, and portals. Decorate with props, sculpt terrain, and experience your creations in VR, zipping around furniture and even your pets.
Showcase Mode Share your coasters and ride creations from players around the world!
Bring your imagination to life—your living room is now a theme park!
Incredible potential! This is a great game in the making!
Thank you for this happiness! This is definitely my favorite VR game in years. I am a roller coaster enthusiast (and a former Nolimit coaster) and I think the possibilities are gigantic. What I would like to see as a priority is: - Automatic smoothing of the track when it's done. - Automatic ending connection if selected. - When you ride your track (pov), remove the mannequins. - Propose to download realistic tracks (real ones?) to show that this thing can be really serious! - In the tutorial, maybe also show how to make a realistic roller coaster (G-roll etc.). - And of course much more prefabs, decoration...
Love the game!!! (Minor feature request). Hi! Your game is one of the coolest experiences I've had in VR yet. Thank you so much for your work on this amazing game! I just have a minor feature request which I thought would make the experience a little bit more immersive for me (personally): can we have an option to hide rails that are behind walls? Like if I'm in one room, and I've already built rails in another, right now I can see the rails in the other room through the walls. I think this breaks the immersion a little bit and also makes my brain think 'OK this is not real'. And it also clutters the screen when there's a lot of rails. I don't know if this is too hard to implement or if this is even possible, but I think this would make my experience a bit better. Thanks again for building this wonderful game! Recommending this to everyone I know.
Just perfect. This game is perfect, you can create some rides, upload them so another players could play it, you can change the cart speed with rail modes, the cart have realistic physics
Great Mixed Reality Game. I have been playing this game for a few weeks now and it is definitely one of my favorite mixed reality experiences. I expected to enjoy building coasters in sandbox mode (which I do!) But have also really enjoyed the challenges that have you build a coaster through a series of rings.
I was especially worried about trying the coasters in first person mode for fear of getting sick but I have surprisingly not had any issues.
Favorite Mixed Reality Game to show off. Coaster Mania is my favorite mixed reality game to show off to friends and family. When introducing people to the idea of Mixed reality, CoasterMania is my go to show new players what good mixed reality looks like.
This GAME NEEDS TO BE FIXED!! I like it and everything but it’s not letting me place a track where I want it to be and I can’t even delete it if I wanted to 1 star and I’m done playing this game sucks
REFUND. OMG what a waste of time every time. So you can finish a teach because of the stupid auto track connection the keeps connecting the the end of the track to the front of your base. Which also turn you track backwards with no way to fix it. Nothing but wasted time. Ugh I want my refund. To hell with the bs game.
Great MR Experience. This game is a great way to experience mixed reality on the Quest 3! It's so satisfying to build tracks around your house and then get to ride them!
Mixed reality is great. The game is great. The only big bug i see at the moment is that the train gets stuck on the transition between a chain track and normal track. And its done this every time regardless of reatarting. Looking forward to this being fixed and all the updates.