個人的には、これは「Thrill of the Fight」のひどい模倣だと思います。インターフェースは遅く、巨大であるだけでなく、最初からうまく機能しません。ほぼ瀕死の状態の相手とのファイトをこなすことになり、奇妙な音や「Street」ロケーションでの位置関係もおかしいです。そして、もし非常に似たようなものとして成立しないとしても、一般的に「Thrill of the Fight」の単なるひどい模倣に過ぎると感じます。
投稿者:KingOfShaurma
imho its bad copy of Thrill of the fight. A lagging interface that is not only huge, but also doesn't work the first time. Working out fights with half-dead half-dead opponents, strange sounds and their positions at the "Street" location. And it seems to me that if not a very similar analog, then just a bad copy of The Thrill of the Fight in general.
投稿者:KingOfShaurma
★4
※このレビューは翻訳表示しています。
予想以上にずっと良いです。 ボクシングゲーム/シムには、常に「The Thrill of the Fight」と比較されるという問題があります。そのため、このゲームを始める前は期待していませんでしたが、実際にはとても嬉しく驚きました。ビジュアル面では「TTOTF」と似ていましたが、相手のキャラクターデザインは少しカートゥーンっぽく、全体的に動作もスムーズでした。「TTOTF」とは異なるデフォルトのコンボを使用しているようで、私はもう何度もプレイしているので、ほぼ予測できるようになっています。ラグもなく、格闘シーンも説得力がありました。カスタマイズオプションは限られているように見えますし、一見するとその点でも制限されているようです。パッド操作は気に入りましたが、もし指示に従ってコンボを行うと、パッドワークの原則とは異なっていて、常にパッドに対してクロスを打つ必要がある(例えば、ジャブは右パッド、ストレートは左パッドなど)のに、ゲームは数字のパターンに従うように求めており、左右にジャブやストレートを行わせます。パッドワークをしたことがある人にとっては、それを直すのは難しい習慣です。全体的に見て、私にとって楽しめましたが、「TTOTF」レベルまで引き上げるためには、もっと改良が必要だと願っています。対抗馬になる可能性を秘めていると思います。
投稿者:Philx123
Much better than expected. The problem with any boxing game/sim is that it will automatically be compared to The Thrill of the Fight. As such, going into this game, I had low expectations, but actually, I was pleasantly surprised. Visually, it was similar to TTOTF, though the adversary was a little more cartoony, and everything functioned well. The oponent seemed to use different default combos to TTOTF, which I've played so much now as to be able almost to predict. I had no issues with lag, and the fighting seemed plausible. There seem limited customisation options, and on first inspection seems limited in that respect. I liked the pad option, though the combos, if you're following the cues, are wrong, in that, padwork requires you to always hit across the pads - that is, jab hits right pad (facing you), cross hits left etc - the game wants you to follow a number pattern which has you jabbing and crossing to both left and right. If you've done any pad work, it's a difficult habbit to break. All in all, enjoyable for me, but hope there's more work put in to bring it up to the level of TTOTF. It could be a worthy rival.
Glitchy, cant even finish fight. I have tried to play the Bareknuckle fight atleast 20 times. Before i can finish the fight, my oppenent literally backs all the way past the containers and basically runs away.
Sometimes he comes back but that takes forever and is rare. The centering in VR is off aswell, but that could be an issue on my end.
Anyway one star for it loading up, 2 stars for the music in the gym. Fix the bareknuckle mode. Idk about anything else, its all i tried in the game.
Awful! Glad I got this on sale for $2.99. Unfortunately I waited too long to try it or I definitely would have returned it. The gloves feel like balloons when you hit something with almost no haptic feedback and are very glitchy. I feel like a little kid with a balloon in each hand. Also in practice even if you hit the target exactly, it often doesn’t register and the height is way off. Even when I make myself a few inches taller than I am, it sets the target sometimes at the opponent’s groin level which I’m pretty sure is not allowed. How is this POS on the market? I guess it gives you a little exercise but you might as well be punching at air, which you basically are with such minimal haptic feedback.