Beautiful and terrifying. this game is so beautiful, it is surreal. i love the environments and roleplaying style to it. also,, this game scared me enough to fall to my knees. 10/10 woud recommend
Does not work anymore. When starting the game via VD or Air link, you get the message, that it does not comply to guidelines. You can start the game and configure it, but as soon as you have chosen the difficulty, you get a message about missing authorization. Pls look into it asap. Would be a pitty if this gem is not playable in halloween :-) After resolving the issue, i will rate it 5 stars. Because it is simply a great game with a very cool style.
Great! Some parts could be better, like how you can lose your weapon if you drop it, or confusing boss targeting. Other than that fun and scary. I had some jumps in the 2 hours I played it, and the story leaves holes that us as players can fill in just fine. So in all, was worth the $30. Do recondmend.
投稿者:rose
★5
※このレビューは翻訳表示しています。
素晴らしい。 このゲームは本当に素晴らしい体験でした。アートデザイン、戦闘、ストーリー、それら全てが素晴らしい方法で調和していました。 まず、アートデザインです。 これまでにも、このアートスタイルを表現しようとしたゲームを見てきましたが(telltales the walking dead、saints and sinnersなど)、本作はおそらく、このアートスタイルを正しく表現できた最高のゲームであり、本作をプレイしていると、本当に漫画を読んでいるような気分になります。 戦闘。 銃のポインターが常に敵の弱点に磁着するのはあまり好きではありませんでしたが、それ以外は特に大きな不満はありませんでした。 ストーリー
fantastic. this game was truly a fantastic experience. the art design, the combat, the story, they were all blended together in such a great way first, the art design: this game is in a comic book art style and they REALLY got it right with this one. ive seen games try to capture this art style before (telltales the walking dead, saints and sinners, ect) but this is probably the best game that has managed to capture the art style correctly, it genuinely does feel like im playing a comic book whenever im playing this game. i liked it how the text was portrayed in boxes with comic book style font too, that added some nice emmersion. the combat: the combat is fairly good. could have been a bit better but i would say that overall it was handled right. i didnt really like how your guns pointer would always magnetize to enemies weak points, but other than that i dont really have any major complaints. thankfully it wasnt too sweat inducing like a lot of vr combat games, and you can even play the game sitting down if you want. the story: the story is, although pretty cryptic, fairly interesting. you dont really learn much about the games current ongoing narrative, nor do you learn anything about what happened to this town and why its inhabited by freaks. its mostly about learning about mae's life stories and how she grew up. sadly i feel like it fell into the same hole that most story-based horror games fall into, where instead of getting clearer and making more sense as the game goes on it just gets more cryptic, always bringing up more questions than answers. one final complaint i have is how the story transitions were portrayed by reading a giant comic book instead of witnessing the things yourself. i feel like it would have been easier to internalize what was happening if it actually happened to you instead of seeing it second hand. so overall, its a pretty good game. art style was amazing, combat was well done, the narrative left a bit to be desired but it wasnt too bad.
Stylish Creepy Shooter. Entertaining game with very cool comic book presentation. I played the Rift version and then booted up the Quest 2 version and there is very little difference apart from some aliasing that is much more visible on Quest. The combat and inventory system is fairly bare bones, and the game is very linear but the story is interesting, if very cryptic, and over all I enjoyed myself. One complaint I have is the uneven difficulty curve. I had a fairly easy time on normal difficulty with some occasional deaths until I hit a couple of sections that were suddenly frutstatingly hard and once I hit the "cabin" section, where you get the shotgun, and died 10 times in a row scraping my hand in the process, I gave up and lowered the difficulty to Easy out of frustration. Once on easy I did not die once for the rest of the game. So I wish there a difficulty level between Normal and "Casual" or that the difficult sections were a little toned down on normal.
投稿者:Roasted
★5
※このレビューは翻訳表示しています。
素晴らしいゲームです。 素晴らしいゲームです。とてもお勧めです。
グラフィック、雰囲気、ボス、全てが最高です。
投稿者:TeodoricusBulgaricus
Excellent game! Excellent game! Highly reccomend!
The graphics, the atmosphere, the bosses - all awesome!
Amazing survival horror. The game was spooky, the combat although slightly easy was engaging and fun. The stroy was slightly weak but i didn't care as i played it for the spooks and gameplay. The last area of the game in my opinion scaled in difficulty immensely almost out of no where but i beat it eventually and it frustrated me for a little while. Overall a great spooky vr game and if the Resident evil 4 vr remake is anything like this then i will be happy.
First 5/5 I could give in this store. I have owned different VR headsets over a year now and played a lot and I mean a lot of different titles, some better than the others obviously.
I'm afraid my grasp on the english language is too flimsy to put into words how good this game and the athmosphere is, so I'm just going to vomit out my thoughts below.
When I picked up a weapon and finally defended myself I felt really relieved for a brief while before I got the rug pulled away under my feet and went back to be tense and intrigued by what is going to happen next. The different areas you explore are beautifully horrific and the themes and enemies fought were never lacking. The visuals are very unique and helped to convey what this game was supposed to be, I'm sick of the "realistic" VR graphics that only a few developers could really nail so far.
The gameplay is just great, the sound is always appropriate to what is happening, the shotgun was great fun to use, albeit a little too "small" in scale. The pace is amazing aswell, with more intense scenes appearing just when you feel even a shred of getting too relaxed.
Just play it, I really do not want you to miss out on this game!
Solid original horror title! Really enjoyed this game, great to have an original title that's a decent length, although its a little linear. As others have mentioned, some of the melee mechanics can be a little flaky, but certainly not game breaking. Some areas (like the one someone mentioned about burning dolls, there are a few of them) can be tricky and require a few goes to realise you really need to make a dash to get to the dolls, but when you figure this out you can progress steadily. Some nice puzzles later on change the pace and mix things up. Would like to see more/ sequel with more open style areas, a VR styled like Evil Within 2 would be epic!
Good game, but frastratingly unbalanced. If the difficulty level wasn't so unbalanced, it is definitely a 5 stars game. The atmosphere is great, the graphics are artistically amazing and the game play is original and excellent. But, a normal difficulty means that I should be constantly on my toes, paying attention and play correctly, occasionally die but most of it is fluent. Not that suddenly I reach a point where waves of enemies start jumping up on me like crazy inside a very tight environment where I need to shoot maniacally, die and retry for I don’t know how many times. This is not fun, frustrating and annoying. Also at this point it looses all the tension, since the only thing that is scary is to see the “you are dead” screen and start again. If it was a one point way of the game, it would be less bad, but it’s not. For example, the cabin part, which a lot of people in the Internet and reviews are complaining about, I`m really curious – did the game testers actually felt this was a good idea?
Could have been great if not for... ..the SUPER CLUNKY weapons mechanics! What were the devs thinking?! I will no longer state the obvious, which is that the ambiance and graphics are superb and the sense of scale is great as well. I will just focus on why I had to rate it a 3 instead of a 4 or a 5.
The weapons mechanics try to make combat as frustrating as possible especially when there are a boatload of enemies. Guns suddenly need reloading while you are pressing the joystick and running at the same time, and you need to use that hand to reload the gun, and in the case of the 9mm, to chamber it. And as you get all these movements jumbled up, lo and behold, you drop the gun because you accidentally released the grip button. Freaking !@#$. And the melee weapons? Well, you hack happily in a panic, and guess what? You suddenly lose the weapon! And why? It gets stuck in the enemy's body! Now this would have been nice if the enemies are commensurately adjusted to make this a hectic and yet fulfilling experience, but no! The devs instead chose to make the enemies quicker than you can even load a gun or change weapons in the middle of a fight. The mechanics is so biased towards dying that it gets frustrating rather than enjoyable especially in the later levels (chapter 5 and above). If the graphics and ambiance and production value weren't excellent, I would have given this game a 1 just for the sheer frustration it gives me. Don't get me wrong. I had my share of difficult parts of games in over 20 years of gaming, but feeling accomplished is a lot different from feeling annoyed as well as finally relieved when this game lets you move on to the next scenario. I want to hate it, but I will give credit where credit is due. Yes, production value is very high. And this at least makes it a 3 or average when it could have been a great game. What a bummer!
New favorite Oculus Exclusive. This game is SO GOOD. The style is awesome, and the weapons feel awesome... Feels like a unique experience I've never had anywhere else.
Really not a great game. This game has a few things for it...the ambiance is pretty cool and I really dig the visual style.
From what I've played it's not very scary though but that's not where my problem stands. First, why are you so small in the game? There's no height parameters and it always feel like I'm 1 meter only above the ground. But if it was only that, I'd give it a pass, but the gunplay is extremely poor and really not satisfying. 9 times out of 10, heading for the head with a melee weapon will end up with said weapon getting stuck in the chest of missing entirely.
And, worst of all, the game rely a lot on saving ammunition and therefore, having to run from enemies...but your character literaly gets stuck on everything, all the time.
But mostly, why are you so small in this game??
Roughly played a bit more than an hour, twice, one time on release and one time today (a few months later), thought I'd give it some time and see if I'd change my mind about it, but it just doesn't work for me. I was also hoping that some of the issues I had with the game would've been fixed (the height, the character getting stuck everywhere), but no, the game doesn't seem to have received any support after release...or if it did, that didn't fix anything.
Check this game out if you like horror. I just purchased this game having not heard much about it. The comic book horror art style is great and the background music and sound effects get under your skin and creep you out. Definitely play this game with headphones if you are using a Rift-S. Check out my thoughts and some gameplay here https://www.youtube.com/watch?v=9epunOvV9l8
When the evil dead lie beneath! When do you even start, one hell of a crash intro, really beautiful styled comic book art graphics, in depth story, spooky monsters and alot of madness, weapons and mechanics for them are awesome i really dig it! It reminds me alot of evil dead especially when you have to survive from monsters breaking into the cottage, can get really intense, i play alot of horror but during this some parts had me shaking! I highly reccomend!
Gonna Return it. The art style was really cool and I was enjoying it for the first hour but the game got very annoying very quickly. About an hour in, you come to this shed when you have to burn these dolls quickly to stop the enemies from spawning. It was very frusterating, no challanging and the developers decided to put a check point way before this point. So every time you die, you're forced to play through the same area over and over just to get back to the spot where you are one shotted. It really sucked the fun out of what was a really cool VR experience at first. Maybe there is a good game past this point, but I'm hesitant to give it much more of a chance if it's already throwing cheap game mechanics at you.
Very good VR game with a few annoyances. The core concept is awesome ,innovative story deliverance, and gunplay is great.
The shotgun is super satisfying and so is the revolver. The normal pistol feels a bit whimpy despite supposedly being an upgrade. Melee weapons are only useful in the beginning and I found myself using it less and less as the game progressed, however they have a satisfying hack and slash vibe. Throwing them is also fun but as you can only carry 1 with you, it rarely ends up being used as you can just shoot. The game is scary at points and very tense throughout. Atmosphere is very well built and the art style compliments it. Really feels like walking around a nightmare.
I have 2 minor gripes, these are: 1. The lighter is an essential item you use to lead the way and light checkpoints. This is a cool idea and for these elements it works well. What I dislike about it is that it is supposed to be used when shooting. When the lighter is lit you can see exactly where you're pointing, it reveals weakpoints and the gun will auto lock to them. Once again cool, but holding a lighter in one hand for the entire game gets super old super fast. The combat is still really good. I just think it could have been so much more if it wasnt restricted by this little gimic.
2. There are 3 very irritating bugs, although they dont necesserily break the game, I got super fustrated with them. The first is that sometimes when re-holstering a melee weapon, it just dissapears. When you've got no ammo this means restarting the chapter. The second is that the lockon of the lighter doesn't work against some very late game enemies. It locks onto the wrong part of the weakpoint, meaning instead of being garunteed to hit it, its impossible. Lastly during the final boss theres a very common bug that allows enemies to attack you while you're unable to do to anything. I actually got the achievement for beating the boss then died to one of these enemies, having to do it mutiple times dying to the same thing each time.
A Short, Sweet and Spooky Experience. TL;DR - 1 jump scare and a whole lot of amazing atmospheric moments with intuitive and impressive combat and aesthetics make this a brilliant addition to a VR library.
As someone not too keen on VR horror reliant on jumpscares, but eager to try something to get the heart rate up, I took the plunge and dove in to Lies Beneath. Controls are innovative, and the visual style is striking. It took me half the campaign to realise you can stash weapons OVER YOUR SHOULDERS! Felt very annoyed that until then I was fumbling.
You can wedge axes, knives and melee weapons into boxes and trees to free a hand up during combat which feels AMAZING! The game's combat is tense and exciting and rewards you for sacrificing a weapon to instead hold a lighter. Dual wielding is tempting, but methodically pacing along with a knife and silenced pistol or lighter and revolver can totally change how you play.
The game's story and atmosphere are top class, and I loved it! It will certainly stay with me for a while. Certain parts were frustrating due to a lack of clarity, but the "A-ha!" moment of realising what I had to do made it satisfying to overcome. Several moments had me rolling my eyes inside the HMD thinking it was going to be a generic storyline but it kept me guessing all the way to the very interesting final chapter and I loved it.
I've held off from giving it the full five stars, as I found myself occasionally getting totally deleted in combat on Normal difficulty by enemies clipping through me, and certain aspects of the gameplay being needlessly obfuscated. But once you get into it, the game will draw you in, and keep you on edge with thoughtful, considered worldbuilding. A delightful, conscise little adventure I'd play again.
Great game, disappointing support. The game itself is brilliant. However rating 3 percent due to total lack of support from the publisher. My Quest1 has controllers issue. Tried to reach out to publisher through several mediums to get help on either transferring my saved over to my Quest2 (since the game does not support cloud saves) or skipping forward, did not receive so much as a response
So much fun, so much detail! This game is amazing. It's some of the best combat I have ever played. Is it scary? A little. But it's more intense than anything else. Very few jump scares. And more than that, there is a real story. This game was made by a team that loves their craft, and it shows.