VR is a revolution in 3D asset creation and Medium by Adobe is the premiere VR creative tool. Sculpt and model in an immersive environment. Whether you're a total beginner, aspiring creative, or professional artist, quickly and easily create 3D objects and expressive works of art. Kitbash hardsurface models with over 300 stamps plus snapping and constraint features. Export your asset as an OBJ or FBX. 3D print your model, use it in your favorite game engine, or bring it into another program for special rendering, compositing, and painting work.
Medium by Adobe(アート/クリエイティブ、プロダクティビティ、ユーティリティ)の評価数と総合順位の推移
評価数と総合順位の推移
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160
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155
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150
評価数(棒グラフ)、総合順位(折れ線グラフ)の推移
159
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11/15
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110
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公式ストア
Medium by Adobe(アート/クリエイティブ、プロダクティビティ、ユーティリティ)の評価とレビュー
Just really really excellent. I love playing around with this. You can make stuff in minutes as opposed to hours with Blender. Don't get me wrong, I love Blender and it's still part of my workflow, but it feels so clunky working with a keyboard and mouse sometimes. For flat surface modeling maybe this is not the solution, but it's really just a pleasure to sculpt with this, my goodness. Three dimensional creation needs three dimensional tools to feel natural, it only makes sense. Thanks to the developers.
Wonderful tool. I love Adobe Medium. Creating things with this tool is a very enjoyable experience. Thanks to the creators and the company for giving us this gift.
a puppetted corpse of a program. wretched company. you just had to have your pie and eat it too, huh adobe? couldnt fathom that a program was out here doing something better than youve ever done, so you just had to get your greedy little mittens on it and kill it with your own hands. this used to be my favorite progrem. ruined by corporate greed, dont waste your time on this worthless husk. there are alternatives out there, but theyll never replace what medium used to be. thanks fof nothing
A FIX HAS BEEN FOUND. Hey guys, a fix has been found by PayettusMaximus in the Rift Appstore (see reviews, page 3 July 1 at 08:00AM)
Quote:
"For those that can't find how to install
On your computer, go into the Oculus app and then into the library. Search for ' medium', it will show up and you will have the install button"
Install the Oculus App on your PC. Go to the library and the app is there. Be sure that you are logged in with the same account that you downloaded the app with (same account for Rift Apps Website and Oculus Desktop app).
投稿者:Dankata
★1
※このレビューは翻訳表示しています。
ダウンロードできない。購入後にダウンロードできないし、購入ボタンもリセットされない。
投稿者:AloZo
cant download. Doesn't download after purchase and doesn't reset purchase button. it was the only reason i bought oculus.
投稿者:AloZo
★5
※このレビューは翻訳表示しています。
やっと見つけた。何ヶ月もこのソフトを探し続けて、今日やっと見つけたんだ。
投稿者:曾健豪
finally found you. after months of searching for this software, I finally found it today.
Update killed performance. Abandonwares latest update killed the performance. cookes my PC now, last year i had no troubles at all with the application, now it is barely usable. Please fix.
投稿者:DustyOneActual
★1
※このレビューは翻訳表示しています。
oculus 2で使用できません。oculus2と互換性がないのですか?
投稿者:Ricardo mujíca
i cant use into my oculus 2. its not compatible with oculus2?
Works, sort of... Takes forever to load and it's a massive >750MB but it worked on Quest 2 with Oculus Link tethered. Just performs like garbage - and I have a beefed up Alienware. Back to other VR modeling tools...
Fantastic UI and Design tools, and free! Can't praise this enough, missing a few tools which would make it more handy but its free and works usually perfectly. Would reccomend adding more tools for moving models around and masking, other than that perfect!
Can´t download it. I'm trying to download it to my PC so I can use it with meta quest + link. But there is no way to download it!! just apear "purchased" but no link or automatic download or anything to get it.
Best Modeling App By Far. I love the uniqueness to modeling quickly and effeciently.
投稿者:TheIronNoodle
★1
※このレビューは翻訳表示しています。
見つからない 3日前からアプリを探そうとしています。レビューを変更したいので助けてください。 link cable connected logged into meta...? quest libaryに表示されない?
投稿者:Anja
can't find it. I have been trying to find the app since 3 days. please help so I can change the review. link cable connected logged into meta...??? not showing up in quest libary?? where is it?
投稿者:Anja
★3
※このレビューは翻訳表示しています。
Abandonware ... but a WORKOUT. これは、AdobeがOculus Mediumを買ったことが、とても悲しいです。
彼らはコードを入手し、Mediumを閉鎖し、間接的にクリエイティブな人々に、Adobe CC suiteで提供しようとしているSubstance Modelerアプリを月々支払うよう強制するためにこれを作ったと確信している。
Abandonware ... but a WORKOUT. This is soooo sad Adobe Bought Oculus Medium.
I'm pretty sure they made this to obtain the code , put down Medium and force indirectly creative people to buy their Substance Modeler app they are about to offer by Adobe CC suite paid MONTHLY.
Now support has become awfull , the users even don't have any place to go to submit tikets and have help or mention bugs. It's what we would call an abandonware that has been bought to eliminate competition. Adobe should be shamefull not offering real help accessible without installing all their desktop apps and invasive stuff.
Some people have complainted here they have horrible screen tearing and performance on Quest 2 , some on AMD GPU like mine , some on Nvidia have big problems since Adobe bought Medium and stopped serious after selling service on it.
My rig : Quest 2 headset on Ryzen 3700x , Asrock B450m Pro4 motherboard + GPU AMD RX6800 + 32GB 3200 mhz + NVME SSD for games and SSD for Windows 11.
Workout for me concerning the horrible screen tearing with high resolution layers or metal layers : " DISABLE at all cost all other sound system than Oculus Headset, it seems Medium has a bug when 2 sound systems are enabled in Sound Panel of Windows. Only let the headset speakers on or the PC speakers on. If you need the best fluidity , totally unable the headset sound and let only the sound on the PC . For sculpting operations , it won't bother as much to hear from your PC speakers instead of in your headset. This way gives me a total night to day. If you need more fluidity , just minimize the Miror Window of Oculus on your PC screen . Now you can normally sculpt again without screen tearings . You will have some slowdowns when computing effects on big resolution layers which is normal but no more horrible tearing while working ."
It seems Adobe didn't handled correctly the way Quest 2 stream the sound and it probably leads in some bug , throwing too much data in the streaming .
Amazing. Hmm I'd like to 3d model with VR! I'll just get this and open it up and try it out! (presses continue and graphics drivers crash, reads review saying adobee bought it from oculus and hasen't given any form of support or ticketing system). Ok... I'll give it a second chance then... (after a little bit of toying around thinking the first time it was just a bug the whole computer blue screens). 10/10 would blue screen again.