Walk into a new type of immersive museum where you are free to throw priceless artifacts around as you please, or teleport from a museum building into the middle of a village.
The VR Museum is an educational experience about the ancient craft of blacksmithing and how archaeologists understand blacksmith shops.
-Learn about the tools of a blacksmith.
-See how archaeologists interpret the remnants of historical blacksmith shops.
-Step into reconstructions of blacksmith shops.
-View historical art featuring blacksmiths at work.
VR Museum: Blacksmithing Through Time(ドキュメンタリー・歴史、教育、探検)の評価数と総合順位の推移
評価数と総合順位の推移
(評価数)
10
-
-
-
-
5
-
-
-
-
0
評価数(棒グラフ)、総合順位(折れ線グラフ)の推移
2
2
2
2
2
2
2
2
2
2
2
2
2
2
11/18
11/19
11/20
11/21
11/22
11/23
11/24
(順位)
100
-
-
-
-
200
-
-
-
-
300
公式ストア
VR Museum: Blacksmithing Through Time(ドキュメンタリー・歴史、教育、探検)の評価とレビュー
Good VR Museum Idea, Keep Improving. There is a lot of potential for this VR Museum. It packs in a lot of information about blacksmithing and archaeology. It starts off like a real museum with a lobby and several rooms to walk through. Since its in VR, you can pick up the artifacts. It is fun to get to throw them around, or just look at them closer. This part of the museum also has real artwork on the wall which is very high quality if you stand close to it. Then you can teleport to a medieval village, which looks like is still being developed. There are informational signs everywhere throughout the experience, they all appear to be historically accurate. One of the rooms if full of very high quality artifacts, the sign says they were made with photogrammetry. Some other artifacts appear to be standard objects. It’s clear that it’s an early access title, but it is virtually bug free and very playable, which seems rare for early access games. I look forward to updates. I wish there were more historical experiences on Oculus.
Excellent Museum. The presentation and layout of a virtual blacksmithing museum is brilliantly executed. Learned a heck of a lot more about blacksmithing than I knew before!
Notes to developers: -The controls took a minute to figure out, especially how to change visual orientation. Can there please be a way to snap rotate (maybe using joysticks?) -I might have missed if there was a tutorial on controls, but if a wrist menu or sign was created when you enter..it would make the new user experience better