Explore the book’s world and help the protagonist, the little witch, Abigail, as she’s pursued by an angry mob trying to stop her mission that could either mean saving the world -- or ending it. Guide Abigail along her quest as an external influence in a unique second person perspective, while directly interacting with the story and solving puzzles by using items within the pop-up book such as tabs and trees. Re-imagine your childhood through “The Little Witch” coupled with an enchanting score and whimsical artwork.
Fun!!! Please finish this game!!! This is a super fun little demo with lots of good ideas. It seems like it is supposed to have multiple endings but I could only get the one ending both times I tried. I would buy a finished version of this game if it told the full story.
Charming. I really enjoyed this little game because of its unique and interactive method of story telling. It's too bad there likely won't be any updates to the game because it has potential for more.
Control unfriendly. Started the app. While the splash screen appeared directly in front of me, the desk was directly behind me. I physically turn around (doing a 180), and since I have limited coverage with my Oculus sensors in that direction, it's glitchy. I try to restart, try to exit, and all the menu controls have been disabled by the app.
NOT nice. So I think. hey, maybe it's me. I Alt-F4 the app. Shut down every other app on my system and then start it back up. Again. There's the wall. Again. There's literally no way in app to turn around and no way to exit.
So I ALT-F4 again.
To the DEV - While I know this is in DEV, My advice is to NAIL OUT the absolute basics of your app before putting it on the app store. Movement/Rotation and shutting down should be obvious candidates for ANYONE like me who insists on good first impressions for ANY app, paid or not. Nothing will have me asking for a refund faster than a very poor simple initial experience.
A Great Start. A very captivating short story. The developers show potential and I hope the continue to work on this and expand on the story. I think the concept of a pop-up can do wonders in virtual reality!!
Cute but confusing. I love this little interactive storybook! However, the story goes a little fast and I wonder if there is only one ending to the story. I think adding different endings based on what the player does would make this a lot more in depth for the player. All in all, it is a very cute short story that has a unique element not seen in VR often.
A little rough, but promising. I think this way of telling an interactive story can work really well, but right now it is a little rough around the edges. Everything happened way too fast, i could barely follow the story. Also, i often did not know what to do next. Interacting with the book felt very random. Finally, the ending was so abrupt, i first thought the game crashed. So: everything is there yet, it just needs to be reworked, i think.
Couldn't figure out the controls, even though there were diagrams. Admittedly I didn't keep trying for several minutes. Looked a like it could be a little nifty title, though.