Gravity Sketch is the immersive 3D design tool that empowers you to create, share and collaborate on your best design ideas. Go beyond the bounds of 2D sketching to express yourself in a virtual studio and explore iterations of designs. Communicate design intent with greater clarity, and invite others to help shape your ideas and decision-making.
Key Features:
Intuitive 3D expression: Express your ideas at 1:1 scale in a virtual studio, just as you imagined them. Gestural actions and simple tools open up infinite possibilities.
Refinement tooling: Take sketches further with surfacing and sculpting tools. Adjust shapes, proportions, textures, and lighting to capture the right details you need to communicate your idea.
Collaboration: Invite colleagues, friends, or clients to join your virtual space in-headset or on screen to work together in real-time. Make faster decisions together on design direction, reducing your product’s time to market by 70+%.
Organization and storage: Access an extensive library of ready-to-use 3D assets, including models, materials, and environments. Import and export your own creations, incorporate them into workflows effortlessly via LandingPad.
Community: Join a passionate community of designers. Explore comprehensive tutorials, learn from experts, and get inspired by others’ Gravity Sketch projects.
Help email: support@gravitysketch.com General inquiries: hello@gravitysketch.com To unlock our enterprise capabilities please contact us
quite cool to work on collab with this. The soft is easy to use and quick to master the basics I would love to see some stop motion animation capability like the ones you can find in Quill for instance. This would be a game changer for the use I have of quill for cartoonish vfx for instance. keep going, it's very cool to use
投稿者:GoToHellZuckerberg
★5
※このレビューは翻訳表示しています。
VRモデリングは未来だGravity Sketchが大好きだ!
投稿者:Chase
VR modeling IS the future. Yo I love Gravity Sketch Thanks for keeping it updated!
Works, and without account/sub. Other apps requires subscriptions or account before even trying them. This one isn't that, you got a simple guide that showcase the app, full access to the tools, with few features limited by account requestiment, which is fine because of Cloud, extra guides and collab support.
Program is great, support is not. Program randomly flips normals with every export option when using sub d. Sent support videos of this happening and evidence in photos of the flipped normals in blender. They keep asking me the same questions over and over to things which I responded with the answers several times, only to be asked the same question again. No resolve over 3 weeks. Rediculous. This doesn't happen with any other 3dVR modelling or painting program.
投稿者:ZandyXR
★5
※このレビューは翻訳表示しています。
驚異的。 Gravity Sketchは、VRアーティストの未来を切り開く。
投稿者:DJ Float
Phenomenal. Gravity Sketch is paving the way for the future of VR artists.
problems with 3d modeling after the late. One update ruined the whole 3d modeling process, now you can't drag the polygon exactly along the grid in relation to the grid, what have you done GS
Best VR Development Team. This have to be the best programming team available in VR. To the intuitive Interaface, to the sensitivity of the controls, there is no other creative VR experience like this. Just when you think you want a feature, the DEV TEAM most likely has it updated by the next time you put your headset on. Has changed my 20yr experience in 3D design to the next level.
the best! no other like this app! and they update it evry few days! super stable, amazing features! wonderful!
投稿者:Trancemuter
★5
※このレビューは翻訳表示しています。
良い3Dです。 忙しくて数回しかテストしてませんが、素晴らしい出来だと思います。あなたは本当にこのアプリケーションに焦点を当てるべきである。Not is a GAME. 3Dプリンターを持っていますが、まだ印刷用ファイルを作っていません。アップデートが何度もあり、開発者がこのアプリケーションを忘れていないことがわかる。エクスポートファイルも.stlにできるといいのですが
投稿者:AlnilamAlnitak
Good 3D. I've only tested the program a few times when I'm so busy, but it seems great. You should really focus on this application. Not is a GAME. I have a 3D printer but I haven't made a printable file for it yet. There have been a lot of updates, which shows that the developers haven't forgotten about the application. I would hope that the export file could also be .stl
what's a PC?. A "File Manager"with no local access to my own hard drive, really? And after so very many frequent updates too. Why so keen on holding our files in your Cloud?
amazing. iv been using it for almost a year now and it is really one of the best 3D modeling softwares that i have used, good job and keep up the good work.
This is one of my favourite VR apps. I remember using this when it first came out, was very impressed but there were features missing. I wrote a review and the devs seem to have listened and really improved this product. This is a great tool/product/app that should be on anyones list of apps if they have a VR headset. Just great for prototyping ideas.
Not 5 starts yet but it's very close, if I could I would do 4.5 stars, also I want the devs to work on this and improve it. I'll offer my feedback as I use it more.
I recently upgraded from an old CV1 to a new quest 2 and love that I could download it for both with the one purchase!!! I guess this means I'll actually be using more :D
The landing pad is great too, I can work on something, export it to the landing pad and download it on the pc easy.
Thanks and good luck with the future of this product, really great stuff!
Been around the block. I've worked with tons of modeling software in Vr over ther years. This is like what blender should be, what verto wanted to be, and what all the top modeling software disregarded. Nicely done, look forward to the updates.
Very nice but when the Bolean operatios?. Very nice software, it takes some time to learn how to use the controllers and where to find some setting or to understand what you cann actually do and wehre to find what you need. One of the thing I miss are the boolean operations, I would like also to see in the export menu the possibility to export in .GLB since we are using this application in Oculus and would be nice to export directly in the Oculus Home what we may create instead to look for a third party converter. I'm also curious on why this application has so many updates, practically there is an update every time I use Oculus but there are no information on what has been updated.