Sketchbox is the #1 Design and Collaboration tool for AR/VR.
We built Sketchbox for designing experiences, exploring ideas and working with 3D content.
Work together with your whole team in Sketchbox, and feel like you’re in the same room, even if you’re on different continents. Perfect for collaborative design sessions, presentations, and design reviews. Instantly start a VR meeting.
Sketchbox fits into your workflow so we support most 3D formats. Use powerful creation tools to bring your ideas to life, and easily add annotations. Explain complex interactions easily.
Features > CROSS PLATFORM COLLABORATION – instantly start meetings with Rift, Vive or WindowsMR > IMPORT ASSETS from Google Poly, use 360° images and 3D models including FBX, OBJ & GLTF > EXPORT TO FBX – easily share finished to any device > INTEGRATIONS – we support Navisworks, Revit and more see https://www.sketchbox3d.com/integrations > SCALE AND DIMENSION – import models with correct scale, see dimensions
love it. i give this 5 stars because you can create 3d items to place in your oculus hoe after you format it into a g itf 2.0 file which they do free online.zplus is great just for creating and checking out your creations in a 3d inviroment
Neat, but nothing new. This was cool as being able to see any object/setting in a 1st person view is great. I also have to acknowledge the the controls to move around and scale your perspective were nice and well done. It even has a multiplayer capability which would be useful to show the scene to other team members quickly. But unfortunately as a true prototype tool, this is not very helpful. Might as well just plop objects in Unity Editor and put on the headset to get the same experience, but with the actual ability to code in functionality that you might want to see in a prototype experience. Main reason I wouldn't give this 5-stars is that this is marketed as something that would compete with a game engine, but prototypes need more than just visuals, needs functionality. This does not supply that feature set like a game engine would. Plenty of apps just like it: Blocks, Tilt Brush, Medium, etc.
Not worth it at this time. This gets 2 stars from me for simple reasons. You can't properly snap items together, you can't level or align objects so everything is always off and the tools aren't that useful overall. The multiplayer only works if you already know people and you share a link with them. You have to be pretty good at art to get any kind of use out of this. Such a shame to, because the export feature looked good.
Very disappointed. Very disturbing that I started to download this app and it let me download it but it's not available for quest 2 but is a new app on the Oculus app store is it available version for quest 2 and will it ever be a version available for the new version quest?
Another model spawner creativity thing. I played it early enough back in the day to like it. I made a big scene in winter. This spawns all those similar objects from that common repository we all know and love and whose name escapes me.