irtual Rambler, Vrambler for friends, is an adventure game, which aims to give the player an exploratory experience without pressure.
Vrambler provides several future chapters, the first chapter is titled The Mine, which as you can guess will be set in a natural and mining area.
In the game you can run, jump, fall, but it is not a frenetic game, you can do these things at your leisure, with your times.
In VRamber you will not encounter enemies to face, you will not be followed by anyone, and no one will try to scare you.
All you have to do is enjoy the setting as you walk inside it and interact with what you find.
The exploration will present some challenges, to reach some areas you will have to evaluate the right path, and interact with the right objects.
A system of objectives will help you understand what goals you can achieve by anticipating them in the description.
Enjoy the environment, enjoy the exploration, enjoy the ramble.
Virtual Rambler: The Mine(アドベンチャー、探検、パズル)の評価数と総合順位の推移
評価数と総合順位の推移
(評価数)
20
-
-
-
-
15
-
-
-
-
10
評価数(棒グラフ)、総合順位(折れ線グラフ)の推移
11
11
11
11
11
11
11
11
11
11
11
11
11
11
8/26
8/27
8/28
8/29
8/30
8/31
9/2
(順位)
400
-
-
-
-
550
-
-
-
-
700
公式ストア
Virtual Rambler: The Mine(アドベンチャー、探検、パズル)の評価とレビュー
評価とレビュー
★5
Reminds me of The Forest. Definetly a lot of potential A few flaws here and there, but overall a fun game
投稿者:sgtslaughter603
★4
This certainly has lots of promise. 😊. This game heads you off along a mountain pass that passes near the old mines. You need to find your way through the game with a limited set of items you can pick up and carry. You will find yourself within the mine looking for a way to escape. You have the use of a pickaxe and torches and several other items that you will need to collect along your journey. Finding puzzles along the way and the use of Items is cleverly done to solve each problem. The game has great graphics with a nice atmosphere and some great visuals. The game runs into some slight issues that can cause a bit of frustration. But with regular check points that you can reload at anytime help overcome these issues. I had a couple of problems with controling a platform machine within the game and items falling into the ground and vanishing. Overall I still enjoyed the game and the experience was fun. After communicating with the developer I understand that we can expect more to be added to the game. Overall a decent game you could loose an hour in easily. I can't wait to see what more the dev brings to this game. 😊👍
投稿者:Arnookie
★3
Cannot stand it, made me sick. I like these slow games where you can explore and enjoy the atmosphere. But this game makes me feel very sick. No snap turn, no teleporting and a very strange feeling of movement made my stomach turn upside down after 5 minutes.
投稿者:Lalle75
★3
Seems ok. Seems OK. As I only lasted 5 mins. Movement turning made me feel sick real fast.Give it another go again another time.
投稿者:OversizeWizard
★5
Very fun and interesting to explore. Hopefully more gets added soon, as this game has a very interesting design and playthrough. I had fun running it through
Looks interesting but NEEDS SNAP TURNING. I want to like this game but I literally could not even get through the introductory tutorial before I was immensely nauseous and HAD to quit. It really needs to support snap-turning like most other games. PLEASE.
It's cool, but makes me sick. The game needs: .Snap turning .The head bobbing that happens when you walk over train tracks needs to be removed. .Other locomotion options.
An in-game backpack wouldn't hurt too because constantly holding things because you can only put two things on your harness is really annoying, but it's the comfort settings that really need to be fixed before this is playable.
Nice escape room. I had fun, but this game is very limited. It's an escape room where you fall into an underground cavern and abandoned mine and have to figure out how to get back to your camp. The puzzles are simple. You have full lomomotion and smooth turning. Interactions are simple, but overall clunky. There's collision issues, clipping, and just some bugs (like being catapulted way up in the air when crossing the moving platform). Game takes 20-30 minutes to complete. The best part of this game was the mine cart ride around the camp. I bought it on sale for $2 and think I got my money's worth.
You can see my review & gameplay here: https://youtu.be/7-LG2gTeQYU
This certainly has lots of promise. 😊. This game heads you off along a mountain pass that passes near the old mines. You need to find your way through the game with a limited set of items you can pick up and carry. You will find yourself within the mine looking for a way to escape. You have the use of a pickaxe and torches and several other items that you will need to collect along your journey. Finding puzzles along the way and the use of Items is cleverly done to solve each problem. The game has great graphics with a nice atmosphere and some great visuals. The game runs into some slight issues that can cause a bit of frustration. But with regular check points that you can reload at anytime help overcome these issues. I had a couple of problems with controling a platform machine within the game and items falling into the ground and vanishing. Overall I still enjoyed the game and the experience was fun. After communicating with the developer I understand that we can expect more to be added to the game. Overall a decent game you could loose an hour in easily. I can't wait to see what more the dev brings to this game. 😊👍
Promising, but the execution needs work. When i first started the game with the tutorial, i knew very quickly that the game was going to give me severe motion sickness: the very first instruction is, essentially, to stand still inside a floating belt and not move away from it. this was immidiately followed by thumbstick-powered "free-movement". A game about relaxed free-exploration should NOT have an intense comfort rating like this. I highly recommend to the developer: please add teleportation, the ability to freely walk around in roomscale, or at the very least, give the player camera "tunnel vision" while moving to reduce the motion sickness. However, after I forced myself through the motion sickness, I found other mechanics quite enjoyable, especially the sequence where a rocket is launched during the tutorial. The belt, as it turns out, also has the ability to attach objects to it, though at times, the physically simulated attachment could get in the way. Perhaps change that to a more solid connection the way hats are? I eventually got to the start of the actual game- I can tell that sigificantly more love was put into the environment than the game's basic controls. While it isnt the most polished, as the former developer of a similarly un-polished passion project I am not as bothered by this fact because i understand the possibly quite legitamate reasons behind that. (talented artists are very, very expensive!)
So, that all said, I hope to see some updates to this game which might improve the motion sickness issues- that way, I bet more people will enjoy it, and more people will buy it when they hear how enjoyable it is!
As it stands right now; the game is unplayable due to the extreme motion sickness it induces. thats a shame- i really want to explore it more