w game. love the graphics even on standalone quest 2 its still good looking. the swords are great and the physics are great aswell! just wish there where more maps to play on and maybe more weapon types that arent in a dlc.
Awesome. Fluid sword mechanics, satisfying physics, try it, community is nice and informative, can get a little loud in the lobby sometimes, would love to see more community features like adding people to friends with a gesture, and to see swords of gargantua content converted here, especially the collectibles we earned there.
投稿者:Johnny Silverhand
★5
※このレビューは翻訳表示しています。
とても楽しいです。 ボス戦は2回やったけど、2回目はかなり難しかった。
投稿者:nige
it’s a lot of fun. I am enjoying what I played- done the boss fight twice and the second time was quite difficult- hope there’s more variety in the locations as things are getting a little samey- overall great fun!
Huge potential / Needs Work. Honestly, I don't think the game is a five star, but it is definitely not a one star either, so I had to give it a three star to put it in the middle. Lets first start with the mechanics. Air Attack: Swinging your sword in a upward motion sends the enemy flying, in which case if you stare at them you will teleport towards them and can strike them in the air. I thought this mechanic was amazing, and I truly believe this is a kick start to the game. Glider and Climbing: Not much to say on this one except that climbing and gliding, both great additions, however it can be a little whacky from time to time on using the glider and climbing, would definitely reccomend to get this fixed. Weapons: The weapons, from what I heard from previous reviews, were the same as the Swords of Gargantua, in which case they were telling the truth. Not saying this completely ruins the game, but seeing some new weapons such as a bow or lance would be great, or even changing the design of the weapons in the game to make them different and more appealing. There are DLC packs, (One for free, and the other two for $1.99 each [Honestly not that bad]), to help change the weapons and the look of your character, but that shouldn't be entirely and option in my opinion. Gameplay: Pretty good for the classic hack n' slash games New Features/Weapons: Weapon skins could use an upgrade (again lance or bow would be cool), however the new mechanics are actually quite incredible. Battlefield: Not stuck in a small circular arena, but in an much more open environment (with different music per battlefield)! Overall: Little finicky with controls, and weapons could use an upgrade, however mechanics are a solid five and I would recommend buying if you got $25 ($29 if you want the DLC included) to spare. Just a little more of a push developers, there is so much potential to this keep it up!
):<. I enjoyed Swords of Gargantua, so I figured I'd like this too. But I cannot play with snap turning, and my play space isnt necessarily large enough to just turn my body. So unless there's a way for me to change this, or an update to add the option, I will regretably have to refund...
Great Combat. The game has some really interesting mechanics. The combat in this game is especially interesting. The jump and combo system is one of the first implementation I have seen in VR, and it makes me remember fun times I had with older 2D arcade games with air combos (Dungeons & Dragon, and the likes).
LowLevelFatalError [File:Unknown] [Line: 258] Result failed at D:/jenkins/altair.40/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11VertexBuffer.cpp:103 with error E_INVALIDARG
Game on Quest 2 is great but... ... On Rift keep crashing. When i try to launch the game i get a black screen as the game is about to start but after 2 seconds it crashes and i get an Unreal Engine error code message. The most weird thing is that i purchased the game on Rift platform, but when i launch it, SteamVR open as well.
I tried everything:
- Unistal and reinstall the game; - Switch to Win 8, 7 and other compatible mode; - Run it as admin; - More common solution like reinstalling Oculus client and more
1. So here's what happening. I run the game from Rift library; 2. SteamVR opens 3. Black screen as if the game is starting; 4. Crash with Unreal Engine error from EPIC CLIENT ... WHAT?!
If devs helps me to fix this i will change the review giving 5 stars.
This is the log with the crash:
LowLevelFatalError [File:Unknown] [Line: 258] Result failed at D:/jenkins/altair.40/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11VertexBuffer.cpp:103 with error E_INVALIDARG