Don't worry, shoot zombies! You are caught in a zombie apocalypse caused by a virus, which affects only sober people. If you want to stay alive, you have to drink and shoot zombies
Drinking has its own mechanics. If you are close to sober you shoot accurately. When you get more drunk, your accuracy drops, but time begins to run slower. You have a scale that measures your drunkenness (also HP because you get sober when zombies hit you). If you get too drunk or too sober - you loose. When you kill zombies you get points, amount of which depend on your drunkenness level.
Drunk or Dead(日本語対応、ホラー、シューティング、シミュレーション)の評価数と総合順位の推移
評価数と総合順位の推移
(評価数)
10
-
-
-
-
5
-
-
-
-
0
評価数(棒グラフ)、総合順位(折れ線グラフ)の推移
4
4
4
4
4
4
4
4
4
4
4
4
4
4
6/11
6/12
6/13
6/14
6/15
6/16
6/17
(順位)
860
-
-
-
-
870
-
-
-
-
880
公式ストア
Drunk or Dead(日本語対応、ホラー、シューティング、シミュレーション)の評価とレビュー
評価とレビュー
★3
※このレビューは翻訳表示しています。
My Trigger Finger Died And Stayed Dead. ゲームのコンセプトとしては、何とクールで楽しいものでしょうか。ビジュアルもまともだし、スムーズだし、十分に遊べる。しかし、ゾンビの血しぶきや手足が剥がれ落ちるなどのダメージをもっと表示する必要があります。 右手で撃って左手で飲み物を取りたいのですが、バーが右にあるのでかなり不便です。また、ゾンビのスピードが速すぎて、基本的にはノンストップで撃ち続けているので、すぐに手が痛くなってしまいます。もう少しスピードを落として、プレイヤーがレイアウトを選択できるようにしてくれれば、House Of The Deadのように特定の弱点を狙ったゾンビのような戦術的なゲームになるかもしれないし、もっと良くなるだろう...。
投稿者:Metalsech
My Trigger Finger Died And Stayed Dead. What a cool and fun concept for a game! Decent visuals too, and its smooth and plays well enough. However there needs to be more indication of damage on the zombies such as blood splatter and limbs coming off. You should also get the option to reverse the layout as I want to shoot with my right hand and pick up drinks with my left hand, but the bar's to my right which makes that pretty awkward. Also the zombies come at you so fast you're basically firing non-stop which soon knackers your hand. Devs if you can slow things down a bit, allow player to choose the layout, maybe make it more tactical such as zombies that have specific weak points to aim at like House Of The Dead then this would be a lot better...