MotoX is an arcade-style motocross/motorcycle racing game where players are immersed in the speed, danger, and adrenaline of a virtual Motocross experience. Explore unique worlds by riding through different levels to beat the clock!
KEY FEATURES: - Explore unique environments - High-speed racing - Clear Death-defying stunts - Dodge Obstacles - Unique music themed for each location - Collect coins to unlock new Bikes - Progress through new and exciting worlds - Comfort controls
Good not great yet. This game has a lot of potential, it’s a good idea, and somewhat fun at the moment, but there’s a lot of room for improvement, Idek if the devs will see this, but here’s a list of problems that could be fixed.
-PLEASE IMPROVE THE PHYSICS! The physics really need to be improved and changed, making landings smoother, and making it harder to get stuck, if you bump into a jump or rock or like fall off a wooden jump, that’s it, u restart. Idk if there is a fix but it’s so easy to get motion sick aswell. I’ve never gotten motion sick untill I played this. Also the bike should be able to turn farther, sharp turns that are required for tracks can’t be achieved because the bike has a limited space to turn.
-MAPS. This one is a small issue but some maps are difficult early game, like level 3 of Egypt. You have to have turn sharply but you can’t without braking, and if you brake you don’t have enough speed to get over the jump.
-BIKES. Make the bikes more different. I spent almost an hour trying to get 100 coins for a new bike, but I couldn’t even tell the difference which was really frustrating.
Total disappointment for $8. I was playing and I it’s just a disappointment in it’s I want my eight dollars back because it’s just it’s so boring and it’s super nauseating. I know it’s a dirtbike game or vehicle game but that doesn’t change the fact that it’s super nauseating and it’s super boring the gear shifting noise it is super annoying when it’s just on and off on and off the entire time you’re racing and I just feel like it could be way better but for the meanwhile it’s not worth the eight bucks.
terrible. It’s a horrible game gives you a headache within 10 mins and very motion sick while plaing game and i i don’t get motion sick and it’s not realistic if your looking for a realistic game dont recommend this one and you shouldn’t have to hold your hands all the way out
It’s good. I really do like the game and I hope you guys add more things like realistic graphics more maps and tricks and throttle twisting as an option overall I really love this game I am into motorcross and there is finally one in vr
投稿者:Jamalhiggens
★5
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楽しい。 楽しめました!(笑
投稿者:Conor
Fun. I enjoyed it!
投稿者:Conor
★3
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気分が悪くなる。 このゲームでは10分もすると頭が痛くなる。
投稿者:Frank
Makes me sick. I could not go 10 minutes in this game without getting a headache.
Having a Blast playing this game! I love the smooth controls. Graphics is really good. The Bike riding experience feels quite real. As a biker myself, I can approve of that. Always wanted something in this genre for VR and here it is! A game which will keep me busy for weeks.
Very Buggy. When I first started playing, the first jump made me sick. So I turned on a higher comfort mode. It didn’t change anything at all. I tried changing it in the middle of the race. It froze the game and the bike started slowly rotating backwards. Then I quit the game and played a few races. Then it finally applied the comfort vignette. (In the form of a helmet) Ok ig at least I got it to work finally I just won’t touch the comfort settings now. But now I’m tired because I have to hold my arms up in order to steer and if I bring them down to rest them on arm rests it messes up the tracking and my bike is stuck going right. So I tried to adjust the handles through the seat position in the settings. My game froze again and the bike started doing backflips. All in all I’m really frustrated and sick to my stomach. The game itself is pretty fun especially on the final round for each stage it’s just I can’t get past the number of bugs there are in this game. The motion sickness is pretty terrible too. A few suggestions for the developers:
1) Please fix the in game menu it just does not work. Every time I mess with it my game crashes.
2) Add the ability to control turns leaning into them and possibly using some sort of leaning input for ramps and jumps. I think that if you added this it’d make it a little easier for our bodies to acclimate to the game.
3) It’d be cool if you could implement downhill maps that had a bit of a mountain biking feel with man made features like large banked turns.
4) Last one. Please add more music to the game. I can’t help but feel that the current sound track doesn’t fit the motox title at all.
Really fun but I wish there was... ...wheelie mechanics, freeroam, freeroammultiplayer better bike sounds, and smoother bike physics what I mean by that is I wish when u went over the terrain yr bike wouldn't just Jult to the direction it's going . But this game is fun and ya if the devs can reply to this and maybe plz can there be wheelie physics I wont them sooooo bad
Motocross in VR at last. It’s always great to see developers experimenting with gaming genres and MotoX is the first motocross game I have played on the Quest.
The controls on the whole work really well, holding both arms out in front of you, pressing the grip buttons and then pushing or pulling either hand back to turn, as if holding onto handlebars, (look out for the next Quest peripheral soon). Accelerating and braking is controlled using the triggers and when jumping pushing or pulling the left analogue stick to adjust your flight and landing.
Each location is themed and colourful, so you will see Pyramids in Egypt or snow and ice in the Artic, currently 4 levels are available, with increasing difficulty of jumps and ramps with a further 4 coming soon. The 3 bikes currently vary only in their appearance and speed, making for greater jumps, but also more risk of crashing or falling off higher ramps.
The collecting of coins and stars gives additional challenges for those that are a completionist will need to play through a number of times to collect them all on a perfect run. The time limit seem to be on the generous side on the majority of the tracks and once the jumps have been learnt you will find yourself easily beating the times required.
So why only 4 stars, well for me the music seemed a strange choice, or maybe I am just so used to racing games having a more upbeat rock theme, most I found a little off putting, there is an option to turn it off in the menu. There is currently no feed back from the controllers, so maybe a rumble when landing a jump etc and also I would love to see a few more ramps and perhaps the addition of some tricks to add to the games variety and scoring. (Developer already looking into this as a possibility).
But overall I applaud the developers for bringing something new and I can’t wait to try it again when the new update is available.
Not bad at all. This isn't bad for what you pay! It's a simplistic yet enjoyable enough riding experience based on the concept of time trials.
Courses and stages are unlocked by collecting three stars in each stage, of which there are three per course. Coins also litter the stages, which are collected and exchanged for other items.
Graphics are very simplistic. Theres no realism at all but to be honest I don't care. The graphics have been designed this way to ensure a smooth optimised experience, and in this regard the game succeeds. I think the graphics work and they're quite nice - kudos to the developer.
The music as others have said is entirely inappropriate to the Moto X concept. That said, I didn't dislike it at all.
Gameplay wise, Moto X controls quite well. You're required to pull your hands back and forth to steer the bike, while using the shoulder buttons to accelerate and decelerate/reverse. It mostly works ok but from time to time became a bit inaccurate. You do have to get a decent speed going to clear certain jumps.
Suggestions for improvement:
1. Increase the collision detection area around the coins and stars. Right now you have to be extremely accurate and some stars in particular are placed in high areas where you may just fall short.
2. Despite the name, this really doesn't feel like a Moto X experience. It's more of a stunt bicycle type of game and makes me think more of Descenders. I personally feel the Moto X name should be ditched entirely in favour of a cycling experience.
3. An interactive tutorial would be nice, rather than the text boxes we get at the start of the game.
4. In the early stages the time limits are perhaps a little tight. I completed one stage with 8 seconds to spare, having missed most of the coins and going at full pelt regardless. This does need a bit of work.
Overall, for the price I'm pretty impressed with Moto X. But implementing the suggested changes would drastically improve things for me into a 5/5.
Good job so far!
投稿者:Chris
★2
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あまり意味がない・・・。 なんだかつまらない。このゲームにはすごく期待したんだけどな。
投稿者:JeffRichards
Not much to it... It's kinda boring. I expected so much more from this game.
Dope motocross game. I’ve been looking for a motocross game for a long time and this is definitely it. Lots of environments, different bikes to choose from and unlock, & huge jumps to fly off of
Great concept worth keeping an eye on. I like the concept of this game and I’m sure in time all the bugs will be worked out. That being said I must say the two stars is because I got motion sick from this game and I’ve never before gotten motion sickness from VR in the last 3 years I’ve been using VR.
One thing that could really go a long way toward improving the feel of the game and making the game more immersive would be to use the HMD to lean into corners for better control turning would be ideal as you lean when riding a real bike.
Also maybe make the motorcycle feel less boat like when steering. The steering is way to lose and need to be more responsive and less drifty.