Immerse yourself in the virtual pickleball world! Pickleball VR takes the game of pickleball to a new level, and allows you to play the fastest growing sport in the world from the comfort of your home! Work to perfect your serves, drops, drives and much more, all while trying to achieve a perfect score. Pickleball VR is the perfect game for both pickleball addicts looking to perfect their pickleball swing, and those just starting out trying to learn the basic strategy of the game.
Work on your serves and returns and score more points the closer to the end line you can land your shot. This makes your opponent’s next shot more difficult. Then practice your drops and dinks, trying to land shots in the kitchen so that your opponent can’t slam it back at you. Lastly, work on your slams, so that when your opponent makes a mistake, you know how to capitalize on the court! Pickleball VR keeps track of your high scores, so you can see your progress as you continue to grow as a player!"
Pickleball VR(スポーツ、シミュレーション)の評価数と総合順位の推移
評価数と総合順位の推移
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評価数(棒グラフ)、総合順位(折れ線グラフ)の推移
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5.7K
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公式ストア
Pickleball VR(スポーツ、シミュレーション)の評価とレビュー
評価とレビュー
★1
たくさんの仕事が必要だ 最悪のPickleballアプリ(笑)全部試したことがわかってる
投稿者:Rae
★1
※このレビューは翻訳表示しています。
他の人と同意見。このゲームはひどい。
投稿者:VR in AZ
Agree with others. This game is awful, save your money.
Unpredictable. The physics need a lot of attention - currently they’re unrealistic and there’s no purpose to the app besides wanting to hit something somewhere. Once it’s overhauled, it could be a great practice app.
The better of the Pickleball VR apps... I have had a chance to try "Pickleball VR" and compare them with the other apps. And for now as an AppLab Pickleball trainer (which is still under development and not finalized), it has a lot of potential but there are a few things I hope developers consider in forthcoming updates (which I am hoping there are plans for updates).
a) With most training simulators, there is a video or instructions that make it easier for different players to understand on what to do. This would be good to see that. b) An easy selection menu of quitting/restarting while pausing would be nice. c) While the better of the VR Pickleball games in terms of physics, there is always room for improvement, especially in serving. Certain mid-strength hits go far over the fence, certain heavy-strength hits are mid. d) While I like the ball sounds and bird chirps, custom music accessibility would be a great option, as some will use this trainer as a work out. e) Wall Mode - Heading to the cold season, would be great to have a wall mode to hit balls freely. f) Quick Reaction/Return Mode; Volley mode, Volley return mode g) Mini Games - Hit bowling pins, cones, balloons, targets, etc. (similar to tennis game training modes/mini-games) h) Achievement mode - Earn achievements, utilize different racquet faces/colors i) Different venues and locations, scenery j) Now this is just more of a dream request but similar to a popular table tennis game on VR, a ghost opponent or bot would be great. I know this is an app more for training, but to have a ghost opponent would be nice.
There is no doubt that "Pickleball VR" has a lot of potential. Considering it's made from a bigger company, compared to the other games, this could really be something much bigger and better if they want. Hopefully more updates are forthcoming. I like what I see so far!
Also, it's unusual but this app shows up on the mobile version of the store app, but not on the desktop version when keyword, "pickleball" is searched.
投稿者:KNDY
★2
※このレビューは翻訳表示しています。
多くの作業が必要。ピックルボールアプリの中で最悪。
投稿者:LawLibRarian
Needs a lot of work. The worst Pickleball app out there lol I know I’ve tried them all
Great potential; Updated 3/4/23. ….but only *that just now. I have great expectations; I’m a regular PB player, (3.75 indoors and out; looking to 4.0 by April). There seems zero reaction to spin so far, which may be due to the limited camera view in Q2: it cannot see behind you. (Quest Pro controllers can)
However, all dinks appear to have topspin, as they jet upon bouncingand are nearly impossible to play, compared to real play.
Swings that DO connect have very little relationship with real play. They can be short or over the fence.
There’s no adjustment of hand placement/grip yet, which needs consideration —like in Eleven. Waaay too many edge mis-shots, as paddle position subtlety appears elusive yet.
In the training, slams on a bounce should count as a hit, as targets include unavoidable outofbounds, and foot shots are harder than slams, anyway. Position movement needs to be faster. Haptics should be invoked for dynamics, at least *some indication of power. On serves, Ball *could just appear in the non dominant hand? Not a single service has *felt right, many overshot.
Look forward to the next developments! ——— Update 3/4/23: Doesn’t seem to be much change, if any, since downloading. Very difficult to control, though several hours ingame, more control is gained. Serving is unrealistic; returns equally-so. Will update.
Looking forward to updates. This game thinks I'm about 4 ft tall. I'm looking forward to updates as I can see it has the potential to be good for drills. I would really like it if it were good for drills. As is it is not worth the money :-(
Not helpful. I wanted this to be great but I was disappointed. The graphics are great but I have been unable to find any rhyme or reason to the power aspect. It seems as though there is not an in between power level from tap to smash. I don’t want to continue to play it because I feel it will mess up my swing in real life play. Also, the serve never gives me points. I had several clearly in and it wouldn’t count them.