細かい概念、恐ろしい実行 While a competitor to QubeFall is always welcome, this game is unfortunately aggravating because the blocks often fall to areas on the ground that are well outside of your Guardian instead of accounting for it. They also come from two different angles that aren't anywhere near as predictable as QubeFall's spawn point, and they come way too fast for the game to be enjoyable.
There is also no indicator of when the blocks on the floor will cause the game to end, such as a changing color aura or a faster beeping sound. They also don't even always connect to the grid and still fall even when they give a positional preview.
The instant falling that they do, instead of floating in midair, is really jarring and kills the fun of figuring out positioning of blocks on the table.
Just get QubeFall on SideQuest instead, until this is massively improved with way slower-moving blocks so that you can last for 15 min per session instead of 2.
Fun challenging game. First, thank you developers for this fun game, I love playing it everytime. Great job 👍. Please continue to add more gameplay, one suggestion is to have more maps and new colorful outdoor environments if possible. Allow to have longer play times, or unlimited time ⏲️ Thank you 🙏.
Fine concept, horrible execution. While a competitor to QubeFall is always welcome, this game is unfortunately aggravating because the blocks often fall to areas on the ground that are well outside of your Guardian instead of accounting for it. They also come from two different angles that aren't anywhere near as predictable as QubeFall's spawn point, and they come way too fast for the game to be enjoyable.
There is also no indicator of when the blocks on the floor will cause the game to end, such as a changing color aura or a faster beeping sound. They also don't even always connect to the grid and still fall even when they give a positional preview.
The instant falling that they do, instead of floating in midair, is really jarring and kills the fun of figuring out positioning of blocks on the table.
Just get QubeFall on SideQuest instead, until this is massively improved with way slower-moving blocks so that you can last for 15 min per session instead of 2.