HitMotion: Reloaded is a new way of doing fitness in VR. Step inside virtual reality, and stay fit while having fun!
HitMotion is about moving inside a virtual ring, punching targets fast and dodging the attacks of bars coming towards you. There is no front rail like in many other similar games, but a ring where you fight the enemies appearing all around you. The training is pretty intense, and in a few minutes, you are going to punch many targets and sweat a lot. And if a level is too easy for you, don't worry: you can customize the force required to hit the targets and also the duration of the level to best suit your training needs.
The game is currently in alpha, and in this free demo, you can play 2 training levels + 8 static workout levels. You can play in AR or VR and even customize your music. We plan to introduce leaderboards, daily challenges, dynamic levels, and much more in a future full release of HitMotion if we get enough funding.
average,. Decently nice workout for teenagers that are locked to the home not the gym, Simple concept, Got boring after a bit but I'll still play it just for the exercise
Great direction for solid workout title. What I like: 1) Haptics feel great 2) Sound effects are not bad 3) Penalizes you for bad form 4) Fairly good workout 5) Custom songs (was thinking the music would get annoying, glad I can use my own music) 6) I like the gamification
What I think could be improved 1) I wish I could somehow turn up the pace, a little too limited for me. Maybe sometimes make double or triple hits before the orbs disappear, for example? 2) The beams could come a little faster as well, make the combos and ducking feel a little more life-like.
投稿者:Zathrix
★5
※このレビューは翻訳表示しています。
Unity Cubeの方が良かった。 でも、このゲームも素晴らしいです。
投稿者:Simplex
Unity Cube was better. But this game is also great.
Brilliant. Working out in VR is my primary experience I run towards! Not one for rhythm games, this game keeps it simple with tunes to keep you hyped! Part of my routine now, works well to not over extend you're posture or form to hurt yourself! Highly recommend if you like working up a sweat with boxing style experiences!
Best workout app. Boxing in Hitmotion is way more fun than Beatsaber for me. The punches have better feedback and I feel like I burn more calories. Environment is cyber cool and custom music is awesome. Just wish I could punch faces sometimes instead of the orbs. Love this workout.
became more good! It's very fun and good for fitness. I just wamt say something to the game will be improove. - Bar's tempo has late. please come more early. - Bar is too fat or my head (in our Game) is too big. - Next block couldn't recognize well.
Fantastic Workout App. This is such great fun to play, and you get a seriously sweaty workout!! Highly recommended for all ages - been using this with Autism groups and they love it. Well done to the developer :)
maybe my second review?. just wanted the developers to know i would love to test new products. got to level eight on this one. is that the extent or is there more? I've added thrill of the fight to my workout repertoire, but this game still sees lots of action from me. I'm just really bullish or high on this game. perfection.
Some very nice features but... Tried this game. See a lot of potential here. Like how if emphasizes punch precision and speed. Really like AR option. Got stack on level 5, so not sure what are conditions for moving forward or levels past 5 do not exist in demo version but so far game is good to single punches but not really suitable for punch series because targets are appearing slower than I hit next target, and you only get information for 1 next step. Targets flying in for other games are working much better for multiple punch series. Love ability to upload own music but process is not very user friendly. Hope next version will have a normal music selection menu. If new version will include ability to generate game sequences to custom music, I would certainly be willing to pay for it.
Good graphics, bad scaling. I want to love this game because in theory it's exactly what I'm looking for in a boxing app – I prefer abstract targets to sparring with human figures. And the aesthetics of the game are pretty good. But I cannot for the life of me get the scaling to work correcting for me. In the tutorial the targets are too high for me to comfortably hit (I'm 5'2"), and when I use the settings to adjust the orientation of the play space, the targets come down to a better height but are right up in my face. I can't back up to hit them because even though I've stood in the centre of my play space to reset the room orientation, the game puts me at the very edge of that play space once I start playing. If these issues were fixable I would love to keep using the demo, and would enthusiastically follow its development into a full-featured game.
I absolutely LOVE THIS GAME. Hidden Gem! This has to be one of the best games I have ever played on any oculus device. The ability to track velocity and direction is so impressive. The training is very easy to follow. The experience is really immersive. I can’t wait for the next chapter!