[Archive] function and [Achievement] system are now live!
Brave Player, fight and defend your towers! Make deployment routes, release supernatural spells, conquer enemy towers and obtain victory. Defeat Dragon Boss and restore world peace!
Sword Battle is a strategy TD game. 500 years ago, five Guardians worked together to seal the evil dragon on the lava island. 500 years later, the dragon gradually woke up, and the world once again fell into crisis. You, as the Commander of the Silver Knights, are endowed with the spells and skills of the Guardians. You can break through the casual mode to practice your skills, or you can challenge the dragon boss and fight to the death!
- Immersive gaming experience - • Added [Archive function], now you can freely archive the game progress • Added [Achievement System], unlock the level to get surprise rewards • Become a kingdom warrior, strategically attack towers, defeat the boss, and restore world peace • Multiple gameplay modes: Survival and Casual • Experience the changing scenes: Forest, Snowland, Desert, and Cemetry • Battle Experience: Your soldiers and towers will gradually become more powerful as you defeat more enemies and complete more levels
Sword Battle(ストラテジーゲーム)の評価数と総合順位の推移
評価数と総合順位の推移
(評価数)
40
-
-
-
-
35
-
-
-
-
30
評価数(棒グラフ)、総合順位(折れ線グラフ)の推移
31
31
31
31
31
31
31
31
31
31
31
31
31
31
3/23
3/24
3/25
3/26
3/27
3/28
3/29
(順位)
20
-
-
-
-
30
-
-
-
-
40
公式ストア
Sword Battle(ストラテジーゲーム)の評価とレビュー
評価とレビュー
★3
Absolutely Great 10/10. このジャンルがなんて呼ばれているのか知らないが、「タワーディフェンス」ではない。 それは群衆ベースの戦略ゲーム(リスクに似た)で、塔間の軍隊を管理&派遣することです。 このゲームを他の多くよりもずっと優れているのは、Spell/Tower Upgradesでローグライクな進行システムを追加し、マッチの潮に影響を与えることができるということです。 このようなジャンルが好きなら絶対買うゲーム
Oddly compelling. This is a 'tower defense' game in the loosest definition. You point at one tower, hold, and point at another tower. Then you get control of that tower, and repeat. You can also unlock a variety of card-based abilities. It's actually very pleasant, a bit hypnotic, and trundles along nicely.
But it also lacks some very basic TD staples, like genuine progression and variety of stages, enemies and live upgrades. There's very little explanation of what towers do what, so you don't really understand why you should upgrade one over another.
In any case, I like it. It isn't a proper TD game (Captain Toonhead is and is great) but this is something different. Still strategic, good but not great. I'll keep playing it as it's an enjoyable loop.
Great base to a tower defense game in VR. Tower Defender is a good base to build a tower defense game on. The fundamentals are there, covering the puzzle and strategic aspects of tower defense. The game is fun and entertaining for Tower Defense fans if you aren't expecting a very unique experience. I would describe the game as very functional but lacks some immersion and unique atmosphere. Although the game still feels a little basic, the developers seem promising and eager to collect feedback and continue to make the game better. I think this is very important as there are too many games where developers abandon a paid game.
There's a number of aspects that the game can improve on:
1. Game needs a higher refresh rate. With the current graphics, I expect the game to be able to run at 120Hz. When panning quickly, you can see the lower refresh rate appear as stuttering. Game performance should be important here.
2. There is a lack of explanation of how the different towers work. Add this to the tutorial or introduce them during the first few levels of the game. I think there is some interesting game mechanics that can result from the use of the different towers but it needs to be communicated to the player.
3. The center of rotation when using the two-handed grip to rotate the world is bugged. It appears to be rotating around one of the hands. This makes the rotation very uncomfortable to the player. The usual way to do this is to rotate at the midpoint of both hands. Please check and update how the rotation works.
4. Add a left-handed mode where the cards appear on the right-hand and left-handed players can use the spells with their left hand instead.
5. Bug: Pointer switches to hand when grip is used. Pointer should only switch hands when the trigger is pressed.
6. Add a co-op multiplayer mode where both players need to co-operate to defeat the mission. Make the mission unique where each color is controlled by one player so both players must do their job to complete the level
Superb fun and a great time killer. Let me start by saying tower defence games are not normally my thing at all. I normally find them dull and uninspiring and just generally tedious.
This game though has something about it that keeps me coming back for one more go every time. It's not a traditional tower defence game as I have known. It's more a capture the map and wipe out the enemy rather than just sit back and not get invaded.
The maps start out simple one on one maps with a few towers each but gradually evolve into multiple enemies that require you to manage where your troops are going to depending on what the opponents are doing. It becomes increasingly difficult to decide who should go where but the game never seems unfair to you. It leaves you with the feeling that in defeat you could probably beat them next time if you just changed tactics slightly.
There's a nice selection of unlockable hero's on the game too.
Graphically the game is lovely. It's not photorealistic obviously but the style suits the game perfectly. Sound wise is the same.
I have experienced no performance issues whatsoever while playing this game it just runs beautifully for me.
For me there's nothing else this game could offer me that it hasn't got already. I guess some people might like multiplayer as an option but that's not really my thing.
Very fun! I enjoy these kinds of strategy games though I will say this one feels unique to me. One of the more polished app lab games that I have played.
I like the heroes as well!
My suggestions are adding co-op, more variety in music, and a few more sound effects.
I think adventure mode can be challenging and I appreciate that there's also an endless mode as well. Any more modes would definitely be welcome but I like these as is!
I would also like if there were more races to fight. Like demons/orcs, undead, etc.