Whoosh! Bam! Pow! Remember playing with action figures? Unwrap your Crumbling from its blister package and take its fate into your hand - literally.
Crumbling is a VR rogue-like action adventure. You fight plastic monsters that are minions of the evil Böse Corp. As you progress from one meticulously crafted diorama to the next your Crumbling grows ever stronger!
Discover the story of the endearing Mr. and Mrs. Crumble and the evil Böse Corp. through animated and narrated comics.
I WANT MORE!!! When I started to play I didn’t like it so far but when I got in the cave I started LOVING IT but I got sad when the boss showed up I was hoping to fight him
Is there a release date. This game was amazing the way you get to play with the action figure like a little kid again swinging it around was so fun sad to see that it was only a demo of the full thing, can’t wait to see the finished product the joy it brought me was amazing Is there a rough date like spring summer or fall of next year your hoping to release it Is there a price you had in mind for the full game Is there any chance this down the road would become a game that you could play with a friend as in like 2 hero’s fighting together And are you planning dlc for it in the future
Asap. I've had this for a while now hoping some sort of updates would come or the full game would drop You guys drop a full game and your in business i really hope you haven't given up on this game
Amazing Concept. First, wanted to say I was disappointed that this was a demo. I was really starting to enjoy the game and then it ended. But the gameplay so far looked like something Oculus would really want on their front page. The Graphics, Story, and Gameplay were all so charming and magical. One thing I would say was a problem was that I couldn't switch the Character from one hand to the other, which was kind of a problem. But I hope to see the full game release soon with some very interesting features I haven't seen yet. Good luck, I'll be back.
Very fun and clean graphics. Really fun! The beautiful toy store menu looks amazing and atmospheric. There is the possibility to scale in normal size and in "child size". Everything looks sharp and clean with no flickering.
Wonderful. This game perfectly captures the feeling of the imagination we had as children with our little plastic toys battling it out, and brings roguelight mechanics to boot. Honestly, of the games I've played so far on my headset in the last few weeks, this is the first game to really make me say "wow, this is a new level of gaming". I've played awesome first person Shooters, and I love those. I've played space games, and those are fun. But this game is an experience. And it literally took me back to a feeling I'd forgotten about. It's truly just wonderful. For carry your little toy around a play space, and smack other little toys, and collect magic and level up. And it's all animated beautifully, and the story is told through comics... And that peeling animation for the packages? Perfect. Literally perfect. I can't wait to see where this game goes. Love it, through and through.
Developers, well done. Bravo.
I had some issues with the early game comic, but that probably was because I was drinking and moving around and screwing with the scene a bunch. So. Just so yall know the issue is there, but I also was reeeeally messing with the game. I doubt most people will run into this.
something different for a change. I like the concept of this game very much. You control your (cute) character directly with your hand movements in 3rd person view. Fighting is simple, at least in the beginning of this demo, I can imagine this will get more challenging in later levels.
The overall theme is very kids friendly, graphics are very bright and cute and colorful. But even as a grownup I enjoyed it a lot.
It’s very comfortable to play, I could also just play the whole game seated because you can adjust the zoom level of the play area. You can also just move the view around with the grip buttons to reach everything.
I’m looking forward to play the demo more to see how far I can get and I’m even more excited for the whole game. I expect many unlockable Crumblings and levels!
Fun and different. Had a lot of fun with this demo and apart from some graphic hiccups during the comic section it looked really well polished. Interested to see how things go from here.
Well made demo. But there is no left-handed mode. Even if you pull the packaging off of the Crumbling knight with a left-handed intention, the knight still magnetizes to your right hand. I also personally felt the comic book pages progressed too slowly (particularly the delay before it notifies you that you can turn the page) and was confused by what to do at the end, only later realizing that the entire intro was skippable through those red X buttons.
Other than these matters, the audio and graphics are great, the skills are interesting, the game is motion sickness-free, and I've never played a God-view arena battler quite like this before. Nice concepts at work here.