If you’re a developer, you should check out how hand tracking can replace your Touch Controller experience. This experimental version of First Steps showcases how your Touch Controllers can be replaced with hand tracking, and add a new dimension to your application. Our development team did not have to redesign new mechanics, but were able to replace Touch Controllers with Hands without a heavy lift.
First Steps With Hand Tracking(ユーティリティ)の評価数と総合順位の推移
Good introduction to VR hands. Not as solid as the controller version. Definitely fun! Not sure if this is utilizing the newest hand tracking software from meta?
Very interesting showcase. Obviously some parts of the experience barely work (the two minigames), but overall I was quite impressed. Throwing stuff is still not really possible with hand tracking, but this was the first time it kind of felt predictable without having to accommodate for the tracking, good job! In other games things just fly all over the place when you throw them and your hands disappear due to the tracking being lost.
YES. Finally oculus starts to take advantage of hand tracking. I hope they continue to improve it because it’s truly awesome in games like Waltz, and even Vacation Sim. It’s a whole new experience really and this is a way better way to show it off than Elixir
Amazing game for what we have. The game plays nice with hand tracking only issue with it is that the hand tracking isn’t fully there yet to understand when your flying the blimp or when pulling the trigger accurately would still recommend tho to see what u can do with the hand tracking
awesome but not flawless. the hand tracking is not all there...the shooting game is impossible to aim let alone shoot. holding a block reqiires you to make a fist and the blimp controller is unusable. needs some work but im rooting for you!!