Great potential. The game is an incomplete little gem: I hope that one day the developer will complete this project. I think it's better than a lot of other space sims that have come out recently.
Great game despite some flaws. This is quite an ambitious game with some great ideas. For anyone that wishes they could have a game like a Frontier Elite II but with procedurally generated planets, this definitely approaches that concept. It is not without its flaws (I assume this is a smaller developer and obviously can only get some kick done at a time while remaining sane, so I encourage supporting this amazing game)
Pros:
-Controlling the ship works really well, and it feels awesome to cruise around in this ship in space
-Planets are procedurally differently with each new game from what I understand, this is great and will certainly keep the game fresh for those of us who don't seem to get tired of space exploration.
-Upgrades to your ship and weapons can be found throughout space
-Upgrade shop available at your home base
-The universe does appear to be a giant in-game universe, not just a series levels or something like that. Again, similar to Elite II
Cons/Bugs: The game can be a bit buggy at times, I've experienced the following bugs: -Grappling can be finicky at times. I've had issues where the grappling hook would expand and fill the screen and then disappear, instead of shooting out to the target.
-While exploring the corridors to access a planet's reactor, 8 grappled a wall to move around quicker and I went through the wall out into space about 700m from the ship. This was a game breaking experience and it was taking way too long to try to fly back with the jetpack, and I'm not entirely sure it would have brought me to the right place. I think this might be due to the reactor complex not being generated with completely enclosed rooms, as there were a couple spots where I could clearly see outside into space when I probably wasn't supposed to.
-Some of the onscreen messages and notifications don't seem to display properly. I will get messages in the game about objectives, and they appear crammed in the corner, flickering. The only way I can read them sometimes is to close one eye.
-Had a bug while walking around in a reactor complex where I could not get my character on the ground, I was stuck a couple feet in the air and moving around was slow and jittery. I'm not sure if this was isolated to possibly unwanted surfaces being generated in the complex or something else.
-An issue I see frequently is the ship's throttle will not go down to zero sometimes. If I'm somewhere where I want to stop the ship, I'll pull the throttle lever down to zero, but it will revert back to 1 and will not let me stop. I funny quite have a play area but enough to match the game's requirement, so I wonder if this is what causes the issue, however in able to reach outside the guardian border without triggering passthrough, so I'm not sure.
Despite the bugs I've run into, I'm happy I found this game and how things like this can be fixed in the future. This game is perfect for anyone who loves games like Elite II.
The only thing I can hope for in a future release would be a more sandbox mode where you're not so much against the clock of other races taking over space, more of a line ranger choosing how to exist.. Doing missions for different planets, mining and selling resources, or exploring. But the main thing is that the game is a blast even as it stands, and hopefully some of the bugs can be worked out.
It reminds me of Elite 2. Ive never played the modern version, but this i think sort of humbly approaches it.
It has the same sort of vibe i remember about elite all those years ago. But it also has planet-surface action as well.
I liked the planet creatures, and grappling hook movement outside the ship. A primitive money system with the collectible gems. Upgradable weapons and unlockable ships. Space combat.
Sitting in my ship, while listening to the onboard radio and watching the stars and stuff, was relaxing.
Very enjoyable game.
It already offers quite a bit, but its also a game with obvious future development potential.
The galactic war mode doesnt have a save function? A more evolved elite-based trading system would be good.