The Walking Dead: Saints & Sinners（日本語対応、アドベンチャー、ホラー）のスクリーンショット
The Walking Dead: Saints & Sinners（日本語対応、アドベンチャー、ホラー）の概要
"The Walking Deadの世界で繰り広げられるこの新しいVRアドベンチャーで、生者と死者の恐怖に立ち向かいましょう。ウォーカーの廃墟を通り抜けながら、象徴的な地区にある都市の謎を解き明かし、戦い、侵入し、物資を集め、生き残るためにニューオーリンズを旅してください。旅の途中、仲間にも敵にもなる可能性がある死にもの狂いな派閥や孤独な生存者に遭遇します。あなたが他の人を助けるか、望むものを力ずくで奪うかにかかわらず、すべての選択には結果が伴います。ニューオーリンズの人々にとって、あなたはどんな生存者になるでしょうか？
People need to realize something. One of the first games I bought was this, and boy, oh boy was it a doozie.
First things first: Gameplay and Graphics
Gameplay is amazing, the weapons have weight and feel real, and braining walkers has a satisfying touch to it, the story and missions were very fun and enjoyable to complete. Graphics are actually pretty good for standalone, I was was shaking in my boots most of the time.
Second: Game time
Nice, long, interesting, and investing story, with people reacting humanly to things like you pointing a gun at them or saying something mean or rude. This game goes for a good while and have stuff to do afterwards when you finish the story. Probably goes for a good 20 hours or even a couple of days if you play it slow.
Third: overall feel and opinion
This game is overall an amazing piece of art, the price is also very worth. My opinion stays the same; it’s a great game.
Lastly: if you’re one of “those” people
What I mean by this is that you give the game a 1-star review just because if one thing. Like things including:
-durability -weapon handling -story pace -genre
Durability is part of a survival game, and do you expect scraps after a zombie apocalypse to be and work in mint condition? No! Because things break.
Weapon handling in this game makes sense, even if you’re buff, handling a shotgun or a giant saw-blade axe is going to be heavy no matter what.
Story pace again makes sense in this situation, in a zombie apocalypse, things need to be set up so you can meet and not be overrun by factions or zombies. Nothing happens all at one time.
The genre is horror, if you don’t like horror, then don’t play. Simple.
ゲームプレイ、雰囲気、プレイ時間、ホラー、戦闘、そのすべてがクエストで、全体的にまだ私のお気に入りのVRゲームです。 saints and sinners 2が待ち遠しいですが、きっと素晴らしいものになると思います。
I played the game 5 times here'sMyReview. I have gotten my times worth in this game for sure and it's still my favorite VR game.
Weapon handling is amazing and probably the best you're gonna get in VR. They made stabbing feel realistic (I swear I'm not a psycho) everything feels great.
One of the only VR games that is a full game and not just a little experience. First time playthrough you'll get 20 hours or so of gameplay along with many extra hours in DLC or exploring and finding things.
Graphics look decent enough on quest. Of course not amazing but it's a stand alone. Don't expect top qaulity. Game runs fine and I never notice any frame drops. They made the game very consistent.
I've played the game normally 3 times now, Done a playthrough where I collected every characters head, And I have done a Speedrun.
Overall still my favorite VR game for gameplay, atmosphere, playtime, horror, combat and all of it is on quest. I can't wait for what's in store for saints and sinners 2 but what I can tell you is that it will be great
One of my first, still a favorite! Warning: very long review, might’ve lowkey accidentally wrote an essay
I first saw this game through the YouTube channel AWolfInVR (great channel btw) and I immediately fell in love. I saved money for about a month in order to buy a Quest 2 and the game, and loved every second of my first play through. The thing I love the most about it is the feeling of power from it, but not only physical power, this game makes you think.
In the beginning, I started out like most new people, only weapons being one-handed stabby things like screwdrivers, rusty kitchen knives found in an abandoned home, etc. and soon I found the first gun, a makeshifted 9mm 6shot revolver. I had some fun with it, had a bit of trouble aiming but it was my first VR game and I’ve never shot a gun in real life.
After a while of sneaking, scavenging, slaughtering the undead, etc. I gained access to a wide arsenal of amateur-made killing implements. (I particularly liked the double-barrel shotgun because I felt like the Doom Slayer.) Towards the end of the game, I chose a survivor faction to side with, made a difficult choice, and finished the story.
After the story (this was pre-DLC) I would wander the regions of New Orleans, armed to the teeth and devoid of mercy, and start killing any and all walkers I came across until my weapons broke. I liked to imagine myself as someone like Doom Slayer or Goblin Slayer, no mercy for my enemies (walkers in this case) but compassion for my human brethren, so long as they showed me the same respect.
Fast forward some months later, I hadn’t played in a while because the futility of slaughtering the infinite undead set it and got depressing, and the DLC was announced. I was overjoyed; I finally had something to look forward to in unfortunate NOLA. I played the DLC as soon as possible and loved it, it was a nice twist to the normal gameplay and added more resolution to the ending.
Now, I stand in the post-apocalypse reveling in the strength of arm and mind that my experiences gave me, unmatched by any who stand in my way of purging the undead from the great city of New Orleans. Making a good gumbo before I go out is always nice too.
My only suggestions (note I said “suggestions”, not “complaints”) for future updates, should there be any, would be to add more variety to the weaponry, not that there isn’t great variety already, I just like to have options. Maybe put in a crossbow (or a more powerful and durable normal bow) to make arrows of various types more viable towards the late-game once bows start becoming less viable as opposed to a pump-action shotgun. Various Blunt weapons like hammers and clubs could also add something, as they would be very good once they hit, but it would be harder to get that hit due to their encumbrance. A double edged sword that would be slower than the katanas but have 2 cutting sides to better deal with large hoards. A makeshifted spear to do what a knife does but from far away without the unreliability of throwing the knife, but it doesn’t do much defensively and requires commitment to use. A flamethrower that would be the opposite of stealthy, even more than shotguns, but would decimate anything caught in your sights (and would add a use other than being bombs to the propane tanks) The ability to light stuff on fire in general would be awesome and would make a lot of not super useful items actually valuable.
Alright, that’s the end of my unintentionally long review that turned into an essay. If you read this to this point, I appreciate it. Can’t reward you much more than that. Buy the game, it’s great.
5 stars. This is a beauty of a game, this is one of the first games I have played on the quest and I am not disappointed. There are many things to love of this game but I will go over the most important parts to get you to buy this game.
Gameplay This game... this game is something else. The guns, melee, and equipment actually feels like it has weight to it. Most games that have many different types of weapons like melee, guns and other things usually has one part lacking than the others but in this game it is fun to experiment with different tactics to clear out zombies or humans, the gunplay feels great and the other types of equipment that allows you to distract or explode your enemies is fun. But wow the melee is magnificent and there is a lot of different types of melee weapons that actually work in different ways, knives can easily pierce a zombies skull in and out, the axe can go half way through a zombies skull and cuts zombies heads off but what I am most impressed about and the weapon I love the most has the best of both worlds, it can pierce through a zombies skull and can cut it off. The only thing I could say they could fix is the amount of zombies that spawn once the bells ring, when I played this game I was always scared of the bells when I was new so I never went pass the bells but now that I go after the bells it is very easy and there isn't that many zombies. I get that there probably is engine issues and they can't spawn that many zombies but other than that it is a great game.
Graphics The graphics are better than I expected when I considered of getting this game.
Story The story I great and very interesting and the fact that you can choose your own ending is great, for the most part your choices gives more information, but in the end you have to go through hard choices which is the cherry on top of this magnificent game. The characters are mostly likeable and they have very human reactions to your player actions. I have always loved the Walking Dead Universe and this game does not disappoint.
Ending and final thoughts Overall the game is great and I can only think of one bad thing in this game. I highly recommend buying this game it is worth the money.
Very good game, a little glitchy tho. I got this game a while ago, and I love it. The story is great, aftershocks is good. There are a few things I want to address tho.
Glitches There is some gun glitches that have made it so I can’t complete missions (I cant complete the war zone mission for aftershocks because of this)
1. Gun shaking. Every time I aim a pistol it almost always has a seizure. It makes it hard to aim and I have died many times because of it.
2. Rifle freezing. Every time I aim and turn my gun around while aiming. The gun freezes in place and makes it very difficult when fighting people. I have to shake my controllers when the gun freezes up like that.
Other than that, there is no major glitches! I like the interactibility of when the zombies grab you or when you heal, or reload. Unlike other games, the zombies don’t just hit you and you don’t just press a button to reload or heal.
I am very hyped for retribution and I hope the devs read this
Best VR game of all time. I love this game so much. Every choice you make influences what the story is, Out of all the different paths you can take in this game, my most favourite is genocide, (IM SO SORRY CASEY 😭 I need my guns!) Meanwhile everyone else is risky, but rewarding to kill, When I play this game, I feel tense, I could run out of ammo and get killed, my double barrel shotgun could break and I'll be left with nothing but my mitary knives to fight against my enemies, in this game, Zombies aren't your only enemies. There are multiple factions that you can go against. You could befriend them all, and they won't try to kill you OH and the free SLC was super fun! I did tons of the loot scavenge thingies post game, but that was before the DLC. This game is both Fun and entertaining, I just wish that it would never end! This game has so many neat little tricks and Easter eggs it's fun just finding them all, like how you can shoot your cigarette to light it, or you can basically just lure zombies into enemies, a pure pacifist run in this game is REALLY hard. When everyone is trying to go against you, it's hard not to just pick up that revolver and shoot all your enemies in the noggin. What I enjoyed most about this game was probably the fighting, rather you use knives, or guns, it really matters as enemies can hear you if you speak or if you shoot a zombie, all the other humans and zombies will hear, and the zombies would come mindlessly running at you, and the humans would be on guard. GREAT GAME CANT WAIT FOR RETRIBUTION!♥️
People are stupid. There are a lot of one star reviews saying this game is not a fast paced action zombie shooter and it’s not meant to be this isn’t Cod and others complain about how it is too hard to handle weapons well get over it this is a near perfect Vr Survival game if you don’t like it that’s your problem
Best survival game I've ever played. Pros: The graphics are interesting it makes it a little cartoony which weirdly works and looks cool.
Gameplay is amazing loved evrytime I snuck up on an enemie then ran so when they turn around I see the horror in their eyes knowing they're gonna die.
The ending was absolutely perfect.
Cons: some of the character dialogue is buggy like sometimes it would keep reseting I'll have to crouch under them for it to stop. And I hate when every you approach a human enemie at a 10 mile radius they keep shouting at me to go away.
BUY IT! I love The Walking Dead and this game is just one of those things that makes me love it even more. The graphics are really great on Quest, it's not exactly photorealism. It has more of a drawn/cartoon style but it has very realistic lighting. Similar to the style of the comics or the telltale games. This is a weird detail, but the music is one thing that really made the game great, it's eery and slow paced, and perfectly sums up the tone of TWD. The story is perfect. I love that it wasn't set in the main story of the show or even the same place as the main show. None of the original characters make an appearance and there are little to no references to the story of the show which was refreshing considering the other TWD games that we've gotten so far. The concept, pacing and characters are also great and the setting and layout of the map and its locations is perfect. The combat is amazing. There. That's all I can say. Really smooth and intuitive with a tonne of combat options and a great variety of weapons. You can also craft weapons from the show (Rick's magnum, the Governor's knife and Negan's bat) which was a nice touch. The gameplay is just 👌. There is certainly a strategy to the game. Scavenging, stealth and conservation of food, ammo, weapon durability etc. There is also a degree of choice to the game, as there was to the original telltale games. While not as extreme, you can still choose, from a selection of options, what you say to people. As for the immersion/horror aspects of the game, let's just say you will be pissing your pants constantly. Every time I enter a dark room or hear something from behind me my soul leaps out of my body a little. It's so nice to see an actual proper TWD survival/horror game for once and even nicer to see a VR game that truly takes advantage of the fact that it is a VR game. This game is an absolute classic VR title and if you have a Quest or Quest 2, I can thoroughly recommend this game.
This game is awesome but. OK so just to say I have terrible grammar so bare with me on this.
Let's start this game is really fun for anyone because you don't really need to follow the story and you can just play and kill without doing many missions. But the story is really great and the $40 price tag is just to little for this game heck it can be $60 and i'll still buy it because it is just way to fun to not have in you're library.
THE STORY The story of this game is supper fun but can be pretty slow for many/some people and most times when i bring the quest 2 to my friends house they usually don't want to play the game for long because it's to slow for them. But if you have the time to beat this game it's so worth it for the ending and the fact that you can chose how the game goes with different factions and the fact you can freely chose what the tourist does is to good and sometimes funny. this part gets a 9/10
THE GAMEPLAY even if you finish the game there is always a reason to come back to the old save and continue what you started/finished and all the voodoo dolls,statues,safe codes make the game fun and scary at some parts (Rampart). And the graphics my god for a headset that is standalone i wasn't expecting this game to look so lovable and CRISP and obviously the pc graphics for this game are way to good but still it's a tiny headset loads this game like it's nothing and there are rarely any problems with it i only had one where the arm model wasn't loading but a small reset fixed that. 10/10 Suggestions
* One i would love to see a shop in the game where if you do work with a faction you can earn points/coins to buy things from the camp (like days gone) *Make cassy a proper character because you do all that fighting and sometimes dieing for him then BAM he just gone for ever *Add some new guns or weapons like making the axe a build able weapon for people or a sickle or other weapons of kinds *make it to where i can see the journal like i click the trigger it opens 10/10 game
ZOMBIE GUTS. The game is great. This is my first review on a game, so cut me some slack. This is the best Quest 2 game i have EVER HAD. Its amazing, theres a story mode, the “Trial”, which is just killing zombies in one area with no story is great. The graphics are good, not the best but good enough. The zombies look ABSOLUTELY AMAZING, although i wish the body types were more diverse to be more realistic. The story is great, you really get attached to ——— and in the end theres a hard decision you have to make. Great game!
Ai ウェーブシューターほど間抜けではありませんが、物陰に消えることでどんな敵も簡単に回避できます。スナイピングで敵を呆然とさせる。 複数の敵が抜群の精度で挟み撃ちにすることもあるが、不公平感はない。 AIは超人的な聴覚を持っており、部屋の中でスプーンを落とせば、時にはとんでもない距離まで聞こえてきます。 敵が中立であれば、銃を突きつけても即座に反応しないので、弾を撃ち込むチャンスがある。
Best standalone quest 2 game. This is still my favorite standalone game on the quest 2 headset, followed up by resident evil 4
Graphics No game on the q2 alone will deceive your eyes. With that said, this game looks amazing for how much is shown on the headset and with the unit handling the physics in the engine. The levels are big enough, the enemies have Ragdoll physics attached, there is a bit of lighting involved
Gunplay This is why I put this game over RE4, RE4 guns don't have quite the immersion of this game. Reloads have more feel and require more accuracy such as the bolt rifle where RE4 is going for the more quick pace arcade feel. Guns jam,.they break, you can tactical reload, you can melee walkers with the gun. There is a variety of melee weapons, with 3 variations between them(blunt, hack, slace/stab). Weapons will collide with the environment, swing a sword in a tight corridor and you'll hit the wall, stopping your animation (it can be janky at times, but I prefer these collisions.)
Gameplay The gameplay is spread over the course of in-game days. The player will pick a level to spawn at, with allocated time before *avoiding adding spoilers*. There arr sometimes Mimi missions separate from the story missions on some level(not many in total). Events, quests and other information is stored in a journal. There are various items you can store in your backpack which can scrapped for resources for getting upgrades or building replacement weapons(your weapons break from usage), food and medical items. Enemy variety are walkers and humans, with a few variations in threats they pose. There are no boss battles
Audio Music is well done and never overpowering until *avoid spoilers*. Walkers moan and groan. Humans make observations and threats. There are a few notable humans that have very well done vocals and scripts. You can use your own voice as a way of blowing your cover.
Ai Not as dumb as a wave shooter, but vanishing into the shadows can easily allude any adversary. Sniping will leave enemies dumbfounded. There are times where multiple enemies can pin you down with exceptional accuracy but it's not unfair. The ai happens to have super human hearing, drop a spoon in a room and they will hear you sometimes at absurd ranges. If an enemy is neutral, they won't respond instantly with a gun in their face, giving you the opportunity to unload a round
Replay There are multiple endings but nothing like Heavy rain or Fallout You can change the skin tone, gender of the player After a few updates , the devs released a mode where players can kill walkers earning points in survival mode, the mode ends after a certain amount of rounds There was a dlc storyline released, which is available for free after beating the main story There is no multiplayer and I'm fine with that, gaming online for decades has been hell to me due to the amount of racism I have heard/received
Comfort There are a variety of comfort settings, from snap turn, tunnel vision, there is no teleport (I don't think it's bad since the player doesn't move as fast). The game can be played seated or standing.
Story It has a few moments but nothing like the telltelle games series. To me, I'm a old school gamer where the mechanics matter first but there is some bits of dialogue that will keep you entertained.
Please add multiplayer. This game is honestly more fun and addicting and scary combined. I had finished this game months ago and I still even to this day play it more and more and I never will ever forget this game. But what would really make it more fun is multiplayer being added. Just imagine you with other people or friends just finding resources for others to help them advance in this game if they are new or lacking goods. I hope this will eventually come in the future. And I also hope for PvP too. The fact that I said scary is I have to carry 3 zombie guts to the school and inside if I'm looking for caches or put them on me while I walk down the corridors in the school
Rats got me! Holy cow! I was on edge towards getting this game because I am a wuss with horror games, especially vr games. But oh my god am I glad I got it. It’s sooo good. The zombies are fun and cartoony but in a way that makes them still be realistic and scary. As the title suggests I was scared by a rat! A rat! Bear in mind this was after stabbing a zombie to its second death. Also, the top review says the graphics a ‘good’ if I did it I’ll give them beautiful. I could stare at the sad dark and scary city for ages. Im a bit of a wimp when it comes to horror but I wasn’t really scared. It’s just really good. Even if you don’t like horror, get it!
this game is AMAZING. Graphics
Minecraft when it released 👎
only a knife👎
A gun and a knife👎
My grandma can play without getting scared👎
Scary as in Im in a horror movie👍
I haven’t played the story yet because I’m a scaredy cat but
Slow, but deadly... and creepy fun. I have played through the game (as it is now), two times. This is one of the better, in many ways the best zombie vr game. This is largely because it is built for vr from the start and no conversation.
Set in new Orleans, you are trying to survive a world that becomes more and more overrun with the walking dead. Two factions with different views and tactics on how to survive the zombie invasion battle each other, and you get caught in the middle. But no side is free of mistakes or in any way completely good or bad.
Graphics are top notch using the unreal engine. The walking dead are very very well done. And the surroundings are fun, although they could have been a bit more varied. It really gives you a creepy kick (certainly when starting to play) to search a dark house for an objective or for loot with your flashlight and your knife at the ready for an unexpected nasty surprise behind a corner or a door.
Sounds are very good, and help to set the mood well. From the sound of the undead, to the ambient sounds and music, they are well done and fit the atmosphere.
It is NOT really an open world game. Yes, you choose to what part of the city you want to go, you have about ten locations to go, and each is a map that has about two to four streets, with alleys, two to four buildings you can enter, ranging from houses to warehouses, etc. But do not expect a gta size like city, far from it. Good, enough, but... imho, just enough to play for about 20 hours of 'unique locations'. I am hoping on a lot more and different locations.
The gameplay is nice. Stabbing the walking dead through the head, chopping their head off, or putting a bullet through their head. It is, by all means, a head game. You can chop off an arm, but that doesn't stop them at all. You will be guided through everything by two story lines that guide you, at your own pace. You can always freely go to any part doing what you want, even if you do not have any quests there. And this is what you will end up doing when the game has reached it's conclusion and there is no more story line to follow or quest to do. They did add something af a 'random' mission thing when the story is complete, and while that is good, it is not as 'fleshed out' as the story. So it gives the game a longer gaming life, but it feels like generic reasons to go some place. Finding this, or gathering that, without any real 'reason' like the story has.
The use of a stamina system does put some people off, although I find it well done and needed to make sure it gets a bit more realistic. You are after all not swinging a 10kg axe in real life, but 50gr controllers. And you are not struggling with an 80kg undead but air. The guns and two handed weapons have a little rubbery feel, but again, this is understandable for me, as this game is a lot more slower than say 'after the fall' or 'onward' and it makes the player aim before pulling the trigger. The emphasis on the game is more towards the survival rather than the rapid action. After all, their game is about an ordinary human in a zombie world, not an over trained cyborg assassin that can fly through undead hordes like John Wick on steroids, tickling the undead to pieces with an endless wrist wobble and shooting 20 through the head in a blink of an eye (if you want that, than I suggest to look to other games like say 'sariento').
You will unlock different weapons, food, and survival tools by finding their recipe, and gathering the parts for them. You have a backpack that you can fill up with many things you find. But every day that passes, less is to be found, but the loot never reaches 0 in the city. So you will always find things you can scrap at your base to get materials to create the things you want and need.
I really love this game. And the only bad thing i can say about it is that i may have been bigger. They aim for 15 hours of gameplay. And yes. 15 to 20 hours for a regular basic story playthrough. A world the size as the fallout ones would be so much better, but... well... it is what it is. Very very good, but short. 15 hours of gameplay may be seen as a complete game these days, but personally i think that 40 to 60 hours of unique gameplay should be viewed as the standard.
If only we would see this kind of quality mixed with random maps, or procedurally generated maps. That would rock big time, although I am not sure that would be technically possible.
It is also a bit of a shame that we cannot enjoy this game with others. It would make for some fun play time.
Hope there will be a lot of (free or payed) dlc for this game.
Holy crap this game is so good! I like this game a lot, it had a very good story mode and the aftershock update was fantastic. The only thing I would say I want added to this game is maybe some new weapons and more places to go, and also add a multiplayer mode, it would make the game a lot more interesting and popular. And what I’ve been my new places in weapons maybe like a m16 or ak47. and add in like a forest with a plane Crash.
if you’re on the fence. don’t be. this would be the first “big” game i’d recommend for a newbie to vr. even a wuss like me can play this and not get scared, though my heart did end up pounding once or twice. this game is 100% worth it. most immersive experience i’ve had so far, which isn’t saying a lot though, considering i’ve only had my headset for a month-ish.
a few pieces of advice:
don’t. ignore. the bells. you’re an utter buffoon if you don’t hear that ringing and music and know you’ve had a serious lapse of judgement and made a big fat mistake. it’ll bring in hordes of walkers, and though they go down blessedly easy, the most a skilled player can handle at once is maybe five or six at a time, and that’s only if you have full stamina.
if you see a diseased walker, put as many caps as you think is necessary into its face immediately. you’ll need the health for a number of things, and medicine is a rarity in later days (until you unlock the crafting recipe, at least). you’ll thank me when you get cornered by a tower death squad and have to shoot your way out.
if you run out of stabbers (knives and such), grab the nearest object you see that you think could be used as a weapon. broken bottles, random logs on the ground, even a frying pan will do. then start swinging/stabbing. if absolutely necessary, you can always grab a walker by the face, push them away, then tuck tail and dip it back to safety.
remember to upgrade your crafting benches. the storage upgrade from the gear bench is a must-have for longer scavenging runs, the medicine recipe in the survival bench is a necessity late-game, and ammo is pretty rare out in the world later on, so getting the crafting recipes for them is a good idea.
once you get the radio fixed, remember to tune into channel 47 everyday for intel on tower and reclaimed patrols and death squads, as well as location modifiers.
read tooltips on everything. you never know what you can get even from a seemingly useless piece of junk.
i have more tips, but this is getting a bit too long. this game is totally worth it, but if you’re not a fan of survival horror and can’t handle a few scares, especially when you’re surrounded, it’s probably not for you.
To the Devs. This truly is an amazing game all around. I saw a new one coming soon and wanted to ask if you could add a co-op mode to the new one. I would also love to replay the original game with a friend and play catch with zombie heads.