Pretty fun game. This game is pure joy these kind of games are like literal drugs for me, I'm a huge fan of dungeon crawlers, or vampire survivor type games this is like vampire survivors with how the upgrades work between each round of enemies it has tons of gear and armor though I wish the item crafting was a little more realistic,, for example having to shape the weapon cooling the weapon heating the weapon same with bows or having to actually make the staff by placing a stick you know just to make the crafting more engaging then just smashy smash it really needs something like that also weapons should have weight to feel more realistic for example an axe shouldn't feel like youre swinging a sword
BEST GAME EVER. So good, I just wish different weapons could have special powers. I got this game yesterday and it is one of the best games on my Quest 2
hard but good graphics addicting gamepla. I like it, bought it on sale, graphics are very good for standalone. Bow needs a bot of work as the dropoff is way too much, like you're using a 5# draw like a kids toy. like the crafting and upgrade system. Its challenging, gonna try multiplayer next. Fun game
Almost perfect. The game is awesome in many aspects: graphics, battle system, monster types and mechanics, buffs, difficulty, all of those are really GREAT and I strongly recommend the game for those points. Unfortunately there is ONE simple thing that makes me drop the rating from 5 to 4 stars. Yep, one thing: the weapon upgrading system. Grinding for money in game is tough, you get to a point where you’ll grind for hours so you get enough to upgrade you weapon once. ONCE. And you might FAIL. All the hours you spent, flushed away by a fkng fail. Wish I knew anyone who plays this game so I could finally try a raid. Not even Discord is helping. Maybe there’s too many players deeply disappointed for FAILING their weapon upgrade. But I say I’m still trying. Everything else in the game is too good to be ignored. Please keep up the good work!
Review(dlscount). Really fun game, unique way to upgrade, you can practice against certain monsters and I love the little helpers overall great game Dlscount rb dot gy/luf12j Remove spaces Replace (dot) with .
Very excited to see what comes. I love this game. It’s exactly what I’ve been looking for. Dungeon (elevator) crawler, weapon upgrades, co-op. Much like D!ablo in a way. I can’t wait to see what expansions come like PvP and Field play. I’m hoping it’s more of a free range than being confined to an elevator. Can anyone let me know what the discord server is that is displayed when trying to create a co-op game? I want to find someone to play with or at least try co-op. Thanks
投稿者:Brodie Lee Meche
★5
※このレビューは翻訳表示しています。
世界最高のアクションゲーム。打撃感が最高!友達を誘って遊ぶマルチプレイもとても楽しい。
投稿者:ZESTXOXO
The world's best action game. The feeling of hitting is the best!
Multiplayer is also very fun to invite and play with friends.
I like all about this game. The game is brilliant! Very polished fight mechanics, great graphics, Quest 2 stand-alone, perfect performance, many features that make the game very fun to play, huge variety of enemies with their own fighting technique... and the field incoming feature.
Now a few things I would like to see improved: the game right now is claustrophobic because the map is tiny and the same dimensions all the time, having to play the 3 portals in a single match with no way to save progress (menu campain, not lobby's center campaign).
I am really hyped about the field update, maybe this game can turn into a huge map MMORPG, with the already content in this game, it will be a MUST BUY for fantasy RPG lovers.
Fun RPG Game. I've bought about 24 hrs now. I'm at lv. 13 . I've kept wanting to play it & it's been hard to take a break.
The story mode reminds me of a mortal Kombat game where you climb the ranks to the top.
I have a question: it seems like we do but, I'm double checking... When we earn stuff like (stone skin) of (extra dash) etc it seems like we lose those once we lose on a round & die. We get slightly diff skill options at times. The swords special I can understand losing once you are done with it because it's not necessary.
Why do we have to keep re-earning them? & Not keeping them.
Shouldn't we get to keep our little helper we pick at the end of lv. 4 or 5? It's gone when we reach lv.9 or 10 so we only have it briefly.
Once we complete lv. 10 it should ask us if we want to continue or go home for those who might want to take a break.
I can understand doing 10 rounds at a time.
I imagined it helps with exercise and stamina plus endurance but once we finish the first 10 rounds we should get the option for a break and keep what we earned.
Like our gold and weapons collected things of that nature and of course options like stone skin or extra dashes or the random skill upgrade.
Ice, fire, shock or magic added to a sword we don't need to keep but maybe we could keep the spikes for the shield since it is technically an upgrade for equipment that doesn't list ice fire shock or magic.
I made it to lv.4 & died but once I got back to the waiting area & went to the area to pick that part of the game I realized it started having you move on to the next set of 10.
After passing the queen I thought it was added lvs in the same area.
Oh yeah why do we move sooo slow... It seems to allow ya to move a little faster when ya aren't armed but, then monster can attack unless ya get armed in time. ( Unless that's the point 🤔) Dashing depletes to fast unless ya earn (extra dash) from the skill you pick every other round.
So I'll be working on the next set of 10 lvs. But we should have a choice to exit for a break or keep going.
My daughter hopes you open PvP too 😁 we both got this yesterday!!!!!!!!!
Great game with even greater potential. I found this game on a whim about a week or two ago and thought it looked interesting, and I've been playing it almost daily since I've bought it. Incase that and the star count didn't give it away, I think this game is pretty good. This is a combat focused game, and I'm pleased to say the combat is very good. You have two weapons, your sword and your bow. Both of them have their benifits. The Bow is a ranged attack that has infinite ammo that'll always be ready to fire whenever you pull the string, and the sword is typically a stronger weapon which can dish out more damage faster. Your sword will also give you a shield whenever you hold it out which you can use to block incoming damage, but enemies can break it if it absorbs too much damage at once. Your base movement speed is pretty slow, but despite that the combat manages to feel very fast paced. For one you move faster whenever you aren't holding any weapons, meaning you can more easily reposition yourself in bad situations. You also have a teleport dash, a very useful move with many purposes. You can use it to create distance between your enemies to use the bow, bait more aggressive foes into running from the other enemies for an easier takedown, hop onto an enemy and get aggressive yourself, make last minute dodges, grab all your item drops quick when you clear a floor, this move does it all. It does have a cooldown and needs to charge back up after using it, but the default dash count the game gives you should be more than enough as long as you use them wisely. All the enemies in this game have very distinct designs and easily telegraphed attacks, meaning you'll likely memorize their patterns very quick. The main challenge of the game is all about learning the attack patterns of the enemies that spawn in the arena and determining the best way to defeat them. Knowing which ones need to be taken out first, how to best evade oncoming damage from other foes, how to bait them into a favorable situation and the best weapon fit for taking each down is the key to slashing through hordes of enemies. All of this combined is what makes this game's combat so satisfying and what makes this game so fun. At the end of the day though, this game is a roguelike. Every floor has randomized enemy formations, the power ups you get are randomized, and you go all the way back to the start when you die. You always get one free revive at the start of each run, but aside from that once you're dead, you're dead. The whole goal of the game is to get stronger and stronger each run, which can be done in two ways. You can naturally level up as you play the game, but you also have your central hub. Here you can use the items enemies drop to craft new weapons and use gold to upgrade said weapons. There's also a shop where you can spend gold for items, but I rarely even use it for that, instead i just sell all my weapon drops and then spend my gold on upgrading my gear. Now here's the area where I think the game can improve. You kinda just tend to pile up in your inventory with no real use for them. Swords and bows are the only weapon types in this game, and once you get powerful ones there's no real reason to keep any other weapona in your inventory. As much as I like the current combat, it kinda a shame how there's pretty much no difference between them aside from their damage. It's be so cool if this game had a more varied roster of weapons. What if we had greatswords, or battle axes, or spears, or whips, or maybe just going in punching enemies with a pair of gloves? What about your other hand? What if we had crossbows, or throwing hatchets, or a flintlock pistol? Why not go a step further? Why not have a spell book or magic staffs that can cast spells? We already have magic to some degree in the game with elemental swords and arrows, it'd be even cooler to see actual spells. At the very least, it would further reduce the tedium of repeatedly playing the same floors over and over again. Granted the hard mode that scales up enemy levels somewhat midigates that already and going through previous floors is still a decent chunk of fun, but this game eats up battery fast. You only have about an hour or so with this game before your headset needs to recharge, meaning you'll usually only have time for one run on a full charge. I know it's a roguelike and the whole starting over when you die thing is a staple of the genre, but I just want to get to the later floors so I can actually spend my battery life grinding what i want. That's another area where the game needs some work. It either needs a level select or some serious battery optimization. Overall though, this game is very good. It shreds through your battery life and could use some weapon variety, but what's here now is extremely fun and satisfying. I would absolutely recommend giving this game a go.