1933年から1945年にかけて、ドイツのナチスは歴史上最大規模の文化財や個人の所有物の略奪を行った。 数百万の美術品、骨董品、1億冊以上の書籍がヨーロッパ全土で盗まれた。 特別略奪部隊が派遣され、最も重要で最も価値のある美術品コレクション、図書館、公文書館が没収された。 レンブラント、ルーベンス、ゴッホの名画だけでなく、児童書、ピアノ、宝石、個人的な手紙なども盗まれた。 略奪はホロコーストの一部であり、歴史、文化、人間性を奪うことによって民族を一掃する方法だった。 第二次世界大戦後、何百万もの品物が正当な所有者に返還されることはなかった。 展覧会「Plundering - the beginning of a genocide」は、ドイツ・ナチスによるヨーロッパでの美術品・文学品の略奪について、作家でありジャーナリストでもあるアンダース・ライデルが著し、数々の賞を受賞した本に基づいている。 略奪」は、Folkets Hus och ParkerとImmetropiaの協力のもと、リビング・ヒストリー・フォーラムが制作した。
概要
From 1933 to 1945 the German Nazis performed the largest looting of cultural objects and personal belongings in history. Millions of artworks, antiques, and over 100 million books were stolen all over Europe. Special looting units were sent out to confiscate the most important and the most valuable art collections, libraries, and archives. Masterpieces by Rembrandt, Rubens, and van Gogh were stolen but also children’s books, pianos, jewelry, and personal letters.
The looting was a part of the Holocaust - A way to wipe out a people by depriving them of their history, culture, and humanity. Millions of items were never returned to their rightful owners after World War II.
The exhibition Plundering – the beginning of a genocide is based on the award-winning books by author and journalist Anders Rydell about the German Nazi plunder of art and literature in Europe.
Plundering is produced by the Living History Forum in association with Folkets Hus och Parker and Immetropia.
Some powerful history. A very unique look into the early days of world war II. You can't move or anything, but it's still graphically impressive. 99% sure it was 3d renderings and not stereoscopic background environments (not that there's anything wrong with that)
Library of Realities.com review:. Plundering presents its facts well, with a clean and functional user interface. The viewer can easily navigate through this virtual exhibit in any way they choose. As the focus is on the narrative rather than individual pieces of art or literature we can forgive some fuzziness in the graphical representations of some objects, particularly since the experience is illustrated so well and includes additional photography and historical documents.
Taking around an hour to explore fully, we recommend viewing this as a seated experience. Note that occasional selectable artifacts and icons are positioned at the edges of vision and without a controller-bound turning option we had to physically turn in our seat to find and select them.
There are no superfluous interactive elements in Plundering. You will be clicking on icons next to artifacts, listening to a narrative that is also projected in text before you, then clicking on the exit button to advance. In fact there are no individual compelling reasons to be experiencing this exhibit in virtual reality, except that we found the sum of the parts to work well in this medium. Setting each chapter in a different location, each with a different soundtrack and accompanying sound effects provided a level of light immersion and was beneficial to improving our focus on the subject matter.
Narration could have been improved for English speaking audiences. Though the Swedish text is read clearly by the author of the piece, the English translation includes some mistranslations and what seems to be an AI-rendered audio narration makes mildly distracting mistakes at times - even pronouncing 'East' as 'West' at one point.
✅ Factual approach to an important subject. ✅ Polished production with clean UI & graphics. ❌ English narration has minor distracting errors. ❌ Benefits from viewing in VR are marginal.