What makes the noises we can’t explain? Eight-year-old Lucy is convinced it’s wolves. Her family is not so sure.
But something has been stealing Mom’s jam, glitching Brother’s games, and howling over Dad’s music. Lucy desperately wants to warn them all, and she needs your help. Will you believe her?
Because when the wolves do, in fact, come out of the walls, it’s all over.
Help her discover what's hiding inside the walls of her house in this ~40 minute interactive fable based on the book by Neil Gaiman and Dave McKean. Capture proof with photographs, search for clues with a magnifying glass, and defend Lucy’s pig puppet.
Winner of the 2019 Primetime Emmy® for Outstanding Innovation in Interactive Media.
If you are especially curious about Lucy and her world you can follow her on Instagram: @lucyandpigpuppet
Just finished chapter 2. It's incredible. Shows the power of immersive storytelling. I felt like I was in there... I can't wait to finish chapter 3. And the story had me feeling so empathetic towards her! I can't believe this! I wish I could share it with every kid in the world!
MORE GAMES BY THE CREATORS! I loved this game, Lucy was soo kind and compassionate. I’d would play this again and again! Credits to the amazing creators and actors and actresses! Thank you!
I’m in love! This game felt like I was really there for her when she lost her stuffed animal. It felt like I was her older sister believing in her, it was so wholesome! I recommend playing this!
So cute! The main character in this story is an adorable little girl, and you become her invisible friend, helping her as she tries to unravel a strange mystery. The art and interactivity are outstanding. The story has suspenseful moments that could be scary for young children, but I found it to be amusing, clever, and adorable.
A Magical, Unique, Heartfelt Experience. This offering delivers “players” who participate in this innovative, whimsical, and surprising engagement with Lucy’s world and perspective a genuine, authentic, and personally propelled story tucked within a visually stunning experience that entices participants to gently draw upon their own memories of childhood and imagination. While very theatrical — almost like a night out at a live theater (including an Intermission) — expectations of the medium and how we may “predict” ourselves and the story to invite our interactions with each following moment are subverted, centering the spectator’s experience alongside the story throughout each second. The culminating moment at the end brought me to tears. A must-try VR & Oculus experience!! As a bonus — if you do some research on the folks behind this project, there are live theatrical events you can follow and attend in-person, too!
Wolves in the walls. I thought this game was adorable yet had a meaning behind it.I also thought it was funny that nobody noticed that I was doing some things for Lucy.
Great experience. The animation really brings the characters to life, especially Lucy, and interacting with her made me feel like a kid again. It’s nice to get to interact rather than watch passively. I definitely hope for longer VR experiences like this. The story is a bit abstract.